Colby Klein
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1ffd4d6527
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Revert "remove PlayerStageStats.SetScore and SetCurMaxScore."
This reverts commit 9ecacf742e.
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2012-12-27 18:02:56 -08:00 |
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Jason Felds
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e86aeb66a8
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war on -Werror, part 10: more informals.
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2012-12-27 11:01:51 -05:00 |
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Flameshadowxeroshin
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9ecacf742e
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remove PlayerStageStats.SetScore and SetCurMaxScore.
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2012-12-25 23:22:02 -06:00 |
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AJ Kelly
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853af1ea69
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[PlayerStageStats] Added GetSongsPassed and GetSongsPlayed Lua bindings.
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2012-07-06 23:12:37 -05:00 |
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AJ Kelly
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d46ddd5331
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update lua documentation, fix formatting on PlayerStageStats
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2012-06-08 00:14:08 -05:00 |
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Flameshadowxeroshin
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ebb91feb4a
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why not.
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2012-04-07 20:18:03 +00:00 |
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Flameshadowxeroshin
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74c07d8c91
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remove the brokenest parts of SetScore for now
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2012-03-27 23:20:56 +00:00 |
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Flameshadowxeroshin
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4274d999f9
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hopefully fix compile
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2012-03-27 23:09:35 +00:00 |
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Flameshadowxeroshin
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751d4573fe
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SetCombo part 3/3.
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2012-03-27 22:57:53 +00:00 |
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Flameshadowxeroshin
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b932ed8b82
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adding SetCombo part 2 of 3. i'm lazy now
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2012-03-27 22:40:46 +00:00 |
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AJ Kelly
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805bd89b4d
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it's ugly, but it should work. Only have mines nullify full combo if [Gameplay] MineHitIncrementsMissCombo=true
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2011-11-25 17:31:51 -06:00 |
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AJ Kelly
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d46db6e9c0
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[PlayerStageStats] Hitting a mine no longer gives you full combo.
TODO: make this work with [Gameplay] MineHitIncrementsMissCombo metric
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2011-11-25 17:27:36 -06:00 |
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AJ Kelly
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a589fecb5f
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[PlayerStageStats] Added GetFailed and GetNumControllerSteps Lua bindings.
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2011-11-24 20:51:53 -06:00 |
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Jason Felds
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dbdab4759e
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[Xcode4] May as well fix switch warnings.
Still need some assistance for the linker error.
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2011-07-20 11:11:04 -04:00 |
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AJ Kelly
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f2e727b466
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quiet some log traces
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2011-06-03 19:29:53 -05:00 |
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Jason Felds
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9af85b48b1
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[sm130score] Cleanup, lua prep.
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2011-04-10 02:31:29 -04:00 |
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Jason Felds
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56c0055d6c
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[sm130futures] Add another lua hook.
The scoring formulas still need minor work.
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2011-04-10 01:37:55 -04:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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AJ Kelly
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77a57d5db3
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update comment
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2011-02-27 18:37:00 -06:00 |
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Jason Felds
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9d13036e08
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Add @briefs to the Luna classes.
Yeah...there was a lot. */
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2011-02-19 12:26:18 -05:00 |
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AJ Kelly
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e7a6b930ad
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comment and cleanup
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2010-12-29 23:58:26 -06:00 |
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Flameshadowxeroshin
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91b2a2224b
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re-implement SetScore, probably successfully this time
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2010-09-25 09:50:56 -05:00 |
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Flameshadowxeroshin
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95d7b3ac0a
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back out non-working SetScore function
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2010-09-25 09:42:10 -05:00 |
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Flameshadowxeroshin
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a617dbdf2c
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Add SetScore Lua binding to PlayerStageStats.
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2010-09-24 22:43:07 -05:00 |
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Flameshadowxeroshin
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8fe4efe6f4
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Attempt to fix issues with full combos occuring when checkpoints have been missed.
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2010-09-13 21:36:32 -05:00 |
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AJ Kelly
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5c54a7985e
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c53f742: add GetBestFullComboTapNoteScore [Chris Danford]
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2010-07-03 17:59:38 -05:00 |
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AJ Kelly
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2c15ad7921
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add PlayerStageStats:GetRadarPossible() and PlayerStageStats:GetRadarActual() Lua bindings.
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2010-05-18 18:12:03 -05:00 |
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AJ Kelly
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642f4b107c
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the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
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2010-03-31 17:37:09 -05:00 |
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AJ Kelly
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a7b52df0fa
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cleanup and comment part unknown of a trillion
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2010-03-09 12:21:56 -06:00 |
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AJ Kelly
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75861f22a1
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various commits from SM4 SVN, courtesy of Glenn and Vyhd.
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2010-02-14 23:02:34 -06:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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