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actions/itgmania212121
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9,502 Commits 3 Branches 0 Tags
187c490303749f98120cbd4d9ba40e314be7eb44
Commit Graph
6 Commits
Author SHA1 Message Date
Chris Danford 7de8269a67 pack all geometry for a Model into one set of vertex buffers 2004-04-16 05:09:02 +00:00
Chris Danford 3597e45bbc add hardware vertex buffers for OpenGL renderer 2004-04-12 03:07:44 +00:00
Chris Danford ef998e5e84 move vertex buffers into a separate object in perparation for HW vertex buffers 2004-04-08 08:35:38 +00:00
Glenn Maynard 673dfb6b75 fix warnings 2004-04-05 22:43:16 +00:00
Chris Danford 957b03f325 optimize meshes where all vertices are associated with the same bone 2004-04-05 10:05:15 +00:00
Chris Danford 4106625ad3 split Model into ModelGeometry and materials+animations
single-instance Model geometry
2004-02-08 09:04:23 +00:00
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