Chris Danford
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082c38688f
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draw boundaries underneath "just barely"
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2005-05-07 16:47:48 +00:00 |
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Ben Anderson
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0ca2dd7540
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Fix case (fixes compilation on POSIX systems)
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2005-05-02 01:07:15 +00:00 |
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Steve Checkoway
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5096cb77d2
|
Fix warning
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2005-04-28 17:10:16 +00:00 |
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Chris Danford
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395d6488a8
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don't show JustBarely when hitting 0 life with fail off
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2005-04-28 00:11:30 +00:00 |
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Chris Danford
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5d398f4ad3
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add song boundary marker
add "just barely"
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2005-04-27 21:46:35 +00:00 |
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Chris Danford
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d5b7e5650c
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only save life and combo for the range of time between the first and last step
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2005-04-23 02:50:26 +00:00 |
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Chris Danford
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f57e898966
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show life and combo graphs over the whole song/course - not just over the time the player was alive
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2005-04-20 06:13:06 +00:00 |
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Chris Danford
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4a2499b0fb
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fix Model doesn't obey m_bTextureWrapping
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2005-02-27 08:31:41 +00:00 |
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Chris Danford
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e01f6ed77e
|
cleanup
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2004-12-23 23:12:25 +00:00 |
|
Chris Danford
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09d018444e
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split StageStats into player-specific and non-player-specific structs
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2004-12-20 10:47:41 +00:00 |
|
Chris Danford
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03fbb915f3
|
remove VC6 scoping hacks
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2004-09-21 07:53:39 +00:00 |
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Glenn Maynard
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3798245ce6
|
license update
|
2004-06-07 21:14:03 +00:00 |
|
Steve Checkoway
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43ef336eea
|
Fix warning.
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2004-05-16 08:11:41 +00:00 |
|
Chris Danford
|
a8882ff9d0
|
don't clamp super meter
|
2004-05-16 05:06:58 +00:00 |
|
Chris Danford
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9502f1c262
|
draw models with 2 textures with multitexture instead of 2 passes. D3D multitexture not tested yet
|
2004-02-04 09:55:18 +00:00 |
|
Glenn Maynard
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aad110f8e8
|
reduce dependency
|
2003-12-22 23:27:54 +00:00 |
|
Glenn Maynard
|
05784ee0dc
|
GetSourceWidth, not GetTextureHeight
|
2003-10-23 06:18:14 +00:00 |
|
Glenn Maynard
|
0041b31a7b
|
add GraphDisplay
|
2003-10-22 22:02:26 +00:00 |
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