Martin Natano
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bacecae1f7
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Decouple <vector>
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2023-04-21 22:13:41 +02:00 |
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Michael Sundqvist
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0cba3579de
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Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
Fix whitespace changes
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2022-07-31 22:14:38 +02:00 |
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teejusb
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7e3789b131
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Integrate C++11 branch into 5_1-new
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2019-06-22 12:35:38 -07:00 |
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Alexander Griffin
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c0981c42ec
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Changing BannerCache into ImageCache to support more imagetypes (#1532)
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2017-09-19 14:49:42 -07:00 |
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Kyzentun
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4343a99ea9
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Changed many parts of GameCommand to improve error reporting. Fixed GameCommand setpref to not set when loading the command. Minor fix to ScreenOptionsExample.ini to explain that SongInCurrentSongGroup is unusable. CommonMetrics, CourseContentsList, HoldJudgent, OptionRowHandler all have minor changes to fix crashes on malformed theme data.
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2014-08-02 00:38:25 -07:00 |
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Kyzentun
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5df80b6e0e
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Changed many places that used RageException to use ReportScriptError instead. Wrote ScreenOptionsExample.ini as documentation example for the OptionRow system. Rewrote gamecommands.txt to include all GameCommands. Fixed Commands::GetOriginalCommandString to insert the semicolons that separated the original commands. Changed nonsensical boolean |= true statements in GameCommand.cpp to just use =. Added protection to ReportScriptError to keep it from recursing through itself when an error occurs in error reporting. Added UseAbort option to ReportScriptError for places that want to use an AbortRetryIgnore dialog to query the user. Added ScriptErrorMessage for places that need to handle the warning/dialog part separately. Added logging flag to MESSAGEMAN so that all messages broadcast can be logged when desired. Changed OptionRowHandler::LoadInternal to return a boolean success value as part of error handling.
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2014-08-02 00:38:24 -07:00 |
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Kyzentun
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a74a49af78
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Changed many uses of Dialog::OK and LOG->Warn to use ReportScriptError.
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2014-08-02 00:38:18 -07:00 |
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Ben "root" Anderson
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86f731d261
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Oops! Forgot to change the operator when I made this not-an-assert
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2013-11-26 13:48:20 -06:00 |
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Ben "root" Anderson
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3741a08801
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Bug#991 fix pt1/2: Allow StepsTypesToRemove to be empty
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2013-11-25 20:39:27 -06:00 |
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Jason Felds
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c67419ecc8
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There goes the macro file.
This is one of my bigger commits in this branch.
Still, shouldn't cause a problem.
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2013-05-01 23:54:39 -04:00 |
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Jason Felds
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b40bc42eda
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Back to loop control.
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2013-04-29 23:48:12 -04:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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AJ Kelly
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23cc4c0e45
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[Common] Added OperatorMenuScreen metric.
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2011-02-21 12:15:25 -06:00 |
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AJ Kelly
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59b186d72f
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commenting and such... things coming up
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2011-02-21 03:57:23 -06:00 |
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AJ Kelly
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9a809545a0
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Finally get rid of PLAYER_COLOR. ColorP1Command and ColorP2Command no longer exist. The last thing that was being diffused with player color in the code was something in the Oni score display. I have also removed the commented code in ScreenSelectMusic.cpp (the score is hidden in _fallback anyways). Since I'm sure you can diffuse ScoreDisplayOni Numbers, but I can't seem to find any references to them in the metrics.
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2010-04-17 13:33:28 -05:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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