Chris Danford
64628fac21
remove enum Game. Instead, pass around the GameDef pointer
2004-07-25 04:27:20 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Chris Danford
3809715db0
cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.
2004-06-27 06:52:49 +00:00
Glenn Maynard
2cab5c4689
license updates
2004-05-31 22:42:12 +00:00
Glenn Maynard
c0adadd3a5
IniFile cleanup
2004-05-23 02:27:51 +00:00
Glenn Maynard
86de9785c7
old commit
2003-12-18 00:33:02 +00:00
Chris Danford
c8f7c02036
Split ModelView matrix stack into View and World stacks.
...
Add "hallway" and "distant" mods.
2003-09-21 02:36:28 +00:00
Thad Ward
896dc0f8da
slight optimization.
...
(if we aren't loading a player, we don't need to do anything other than load up the game/style info and the
name of the settings, so don't bother trying. when a player is loaded up, it is loaded from scratch from the ini
file anyway.)
2003-09-18 19:07:04 +00:00
Chris Danford
99957a0391
support setting perspective in DefaultModifiers pref
2003-05-13 05:24:30 +00:00
Chris Danford
4b7d640324
support noteskin-changing attacks
...
cache trick icons
change AI probability format
2003-04-22 04:54:04 +00:00
Chris Danford
15a54aee79
options cleanup
2003-04-21 23:43:51 +00:00
Glenn Maynard
a3aebd8dfc
remove backdrop position (do it within the backdrop)
...
add hold judgement position
2003-04-17 23:21:22 +00:00
Glenn Maynard
924cb3f1bc
allow positioning per-player
...
allow moving overlay graphics
2003-04-17 22:53:36 +00:00
Glenn Maynard
920f2022c4
add arrow redirection in positioning types
2003-04-17 21:45:37 +00:00
Glenn Maynard
d3048641b1
update
...
add clip plane control
fix INI silliness
2003-04-17 21:16:56 +00:00
Glenn Maynard
f17e4ceaea
Simplify, so I don't have to wrap every call to Mode.
2003-04-15 02:52:58 +00:00
Glenn Maynard
0da60be948
update NFP
2003-04-14 22:23:13 +00:00
Glenn Maynard
0a3da7bcba
(huh? already removed these)
2003-04-11 15:53:06 +00:00
Chris Danford
fb27c29bee
add toggle for awarding item on combo break in battle
2003-04-11 01:49:57 +00:00
Glenn Maynard
753507fce8
Oops. smPostMultMatrixf was a pre-multiply.
...
Rename smPostMultMatrixf to PostMultMatrix; add PreMultMatrix
and alias it to MultMatrix.
2003-04-10 17:58:27 +00:00
Glenn Maynard
abc65f828f
modifer modes update
2003-04-10 08:49:25 +00:00
Chris Danford
a798cc954c
added ScreenEnding
2003-04-03 22:10:40 +00:00
Glenn Maynard
f99f90cc32
update
2003-04-03 00:06:30 +00:00
Glenn Maynard
20622be298
update
2003-04-03 00:01:04 +00:00
Glenn Maynard
6192f3da1d
Add NoteFieldPositioning. This handles translating from the origin
...
of a note field to the position of each track. (No new functionality yet.)
2003-04-02 21:55:54 +00:00