Logo
Explore Help
Sign In
actions/itgmania212121
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
10,510 Commits 3 Branches 0 Tags
051cb8207bccfdcabc27eef21cd9a15822c8187f
Commit Graph
9 Commits
Author SHA1 Message Date
Chris Danford ba93ee8469 "for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 06:10:11 +00:00
Glenn Maynard e550d16195 move Attack out of GameState 2003-10-25 22:00:58 +00:00
Steve Checkoway 762afe38a4 Fix compiler warnings. 2003-08-10 03:23:17 +00:00
Glenn Maynard a44b6d0a86 remove unneeded header 2003-07-12 20:42:08 +00:00
Chris Danford 835887cfd3 battle enemy face stuff 2003-07-10 11:47:45 +00:00
Chris Danford 21adf68857 work on battle stuff 2003-07-10 03:36:12 +00:00
Chris Danford 332c2b318c break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE 2003-07-08 19:56:56 +00:00
Chris Danford 997b38f7b1 fix battle stuff I broke earlier this week 2003-07-04 23:18:07 +00:00
Chris Danford fa91f2e636 working on Rave 2003-06-30 18:08:27 +00:00
Powered by Gitea Version: 1.27.0 Page: 2144ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API