Commit Graph
105 Commits
Author SHA1 Message Date
Glenn Maynard 050e9bbaa3 Bend over backwards to avoid making an extra copy of each
frame; this brings my high-res test clip from 12 to 22 FPS.
2003-03-23 23:02:40 +00:00
Glenn Maynard 567e1c533f move USB handling into a separate file 2003-03-19 20:34:40 +00:00
Glenn Maynard c7fdf4ed9e whitespace changes only: sm uses a hard tab width of 4, not 8 2003-03-17 20:12:00 +00:00
Glenn Maynard d95c8885db fix busy looping in the null sound driver 2003-03-17 20:05:49 +00:00
Glenn Maynard e6e271f790 hopefully fix some skips in DSound (sleep calculation was giving
results higher than I intended)
2003-03-17 20:02:20 +00:00
Glenn Maynard a561c10189 fix underrun notice 2003-03-17 20:01:05 +00:00
Chris Danford d10fe90b95 Fix "loading window hangs around in TaskBar" in Win9x 2003-03-14 22:47:42 +00:00
Chris Danford e7b133cc0e Warn, not Throw if movie codec isn't present. 2003-03-14 22:42:55 +00:00
Glenn Maynard 2bf152c2c2 const fix 2003-03-11 18:40:42 +00:00
Glenn Maynard 123cd35e17 Small movie texture optimization: honor the texture color depth.
Another biggie is that we're copying every frame an extra time in
MovieTexture_DShow::NewData().  This is rather hard to fix without
bringing back the stability problems we had before; I need to think
about how to do this.  (Commenting out this memcpy boosts my test
video to about 22fps, so this isn't minor.)
2003-03-11 18:27:10 +00:00
Glenn Maynard 9b635c0015 add some asserts near where some crashdumps pointed to 2003-03-06 08:10:28 +00:00
Aaron VonderHaar 0b9448cf66 arrows now sync properly to the music (as far as I can tell) 2003-03-01 08:09:45 +00:00
Aaron VonderHaar f07855afac replace sound driver Linux with ALSA9, create arch_linux.h to house future linux arch includes 2003-02-23 09:03:10 +00:00
Aaron VonderHaar 06b941482d replaced by ALSA9 2003-02-23 08:41:22 +00:00
Aaron VonderHaar 7c7356ed7d First sounds from linux (see followup post to devs list) 2003-02-23 08:39:29 +00:00
Tim Hentenaar 9f3fcd9b18 changed sleep() to SDL_Delay() 2003-02-20 23:36:36 +00:00
Tim Hentenaar 62ed523253 Added MixerThread() to RageSound_Linux to imitate that of RageSoundDriver_WaveOut 2003-02-20 23:21:55 +00:00
Aaron VonderHaar 3683d70c0f Make it compile and link, even though it doesn't work 2003-02-20 23:14:33 +00:00
Glenn Maynard 922e374aaa Make this compile in Windows.
Don't use nanosleep; it's nonportable.  Use SDL_Delay() instead.
2003-02-20 22:54:12 +00:00
Glenn Maynard 328f43d4dc sleep(n) sleeps for n *seconds*; you want SDL_Delay(n),
which sleeps for n milliseconds
2003-02-20 22:07:47 +00:00
Glenn Maynard db800d366c fascinating whitespace changes 2003-02-20 21:58:06 +00:00
Glenn Maynard 9c53564cc6 lower DS_V to 0x0700 2003-02-20 21:57:28 +00:00
Glenn Maynard d9ad14bbaf don't probe pump pads that aren't there 2003-02-20 21:42:08 +00:00
Chris Danford 848ad6e2be clean up detection and handling of drivers with problematic AA lines
only draw topmost screen if topmost screen isn't transparent (speeds up options menus in editor)
optimized beat bar drawing in NoteField
2003-02-20 21:22:18 +00:00
Aaron VonderHaar d7a04ab91c Makes RageSoundDriver_Null pretend to play sounds 2003-02-20 15:17:06 +00:00
Chris Danford 32cdbed7bf Added detection of buggy Voodoo3 drivers, then found a hack that fixes the problems. Sigh... 2003-02-20 10:41:43 +00:00
Chris Danford 6796e39be7 backport DirectSound8 -> DirectSound. However, we're still linking with DirectSound8. Will change this later... 2003-02-20 07:17:15 +00:00
Glenn Maynard 2166c35369 fixups 2003-02-20 04:38:31 +00:00
Glenn Maynard c457452a49 add RageMovieTexture abstraction 2003-02-20 03:34:30 +00:00
Glenn Maynard 66d1a03ba4 don't include SDL.h directly 2003-02-20 02:29:44 +00:00
Tim Hentenaar 9b0f6baef2 misc. fixes 2003-02-19 23:53:19 +00:00
Chris Danford 6518f024e2 sound options cleanup
fix invalid sample music start and length values (Bag and more)
2003-02-19 23:49:57 +00:00
Tim Hentenaar d4bd344f02 *** empty log message *** 2003-02-19 17:29:18 +00:00
Tim Hentenaar 197c98b75b *** empty log message *** 2003-02-19 10:03:57 +00:00
Tim Hentenaar e7ae2d6284 Linux sound compiles now\! 2003-02-19 09:52:45 +00:00
Tim Hentenaar 16acb48ecd bug fixes... still having errors 2003-02-19 09:29:04 +00:00
Tim Hentenaar 3160a86e65 fixed a few code errors, but still having compile problems 2003-02-19 07:38:45 +00:00
Chris Danford ac9e58f760 overhauling editor UI 2003-02-18 23:15:38 +00:00
Tim Hentenaar 8a026fa47f Added my TODO and changed arch.h/cpp to include RageSound_Linux 2003-02-18 19:45:04 +00:00
Tim Hentenaar 71d7ab099c Added RageSound Driver for Linux 2003-02-18 19:24:18 +00:00
Glenn Maynard 18053b03e3 rename a function 2003-02-17 03:08:53 +00:00
Glenn Maynard 91d5ac72a2 log sound drivers 2003-02-17 02:37:38 +00:00
Glenn Maynard 6cabe523a6 more stdafx -> global 2003-02-16 04:02:21 +00:00
Glenn Maynard bc833631e2 add InputHandler abstraction 2003-02-16 02:25:22 +00:00
Glenn Maynard 70524dcb6a add input device abstraction 2003-02-16 01:16:25 +00:00
Glenn Maynard 1ea055bf3b use null sound driver by default if none others are defined 2003-02-14 18:52:02 +00:00
Glenn Maynard ead63883ef fix an include 2003-02-14 18:50:44 +00:00
Glenn Maynard 6dbb1ded8f warning, not warn 2003-02-14 18:50:04 +00:00
Glenn Maynard 2c64f8f109 make sound driver names case-insensitive 2003-02-14 18:49:08 +00:00
Glenn Maynard 66f75b46f0 use the null error dialog by default (we output to stdout all the
time right now anyway)
2003-02-14 18:48:46 +00:00