Glenn Maynard
050e9bbaa3
Bend over backwards to avoid making an extra copy of each
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frame; this brings my high-res test clip from 12 to 22 FPS.
2003-03-23 23:02:40 +00:00
Glenn Maynard
567e1c533f
move USB handling into a separate file
2003-03-19 20:34:40 +00:00
Glenn Maynard
c7fdf4ed9e
whitespace changes only: sm uses a hard tab width of 4, not 8
2003-03-17 20:12:00 +00:00
Glenn Maynard
d95c8885db
fix busy looping in the null sound driver
2003-03-17 20:05:49 +00:00
Glenn Maynard
e6e271f790
hopefully fix some skips in DSound (sleep calculation was giving
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results higher than I intended)
2003-03-17 20:02:20 +00:00
Glenn Maynard
a561c10189
fix underrun notice
2003-03-17 20:01:05 +00:00
Chris Danford
d10fe90b95
Fix "loading window hangs around in TaskBar" in Win9x
2003-03-14 22:47:42 +00:00
Chris Danford
e7b133cc0e
Warn, not Throw if movie codec isn't present.
2003-03-14 22:42:55 +00:00
Glenn Maynard
2bf152c2c2
const fix
2003-03-11 18:40:42 +00:00
Glenn Maynard
123cd35e17
Small movie texture optimization: honor the texture color depth.
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Another biggie is that we're copying every frame an extra time in
MovieTexture_DShow::NewData(). This is rather hard to fix without
bringing back the stability problems we had before; I need to think
about how to do this. (Commenting out this memcpy boosts my test
video to about 22fps, so this isn't minor.)
2003-03-11 18:27:10 +00:00
Glenn Maynard
9b635c0015
add some asserts near where some crashdumps pointed to
2003-03-06 08:10:28 +00:00
Aaron VonderHaar
0b9448cf66
arrows now sync properly to the music (as far as I can tell)
2003-03-01 08:09:45 +00:00
Aaron VonderHaar
f07855afac
replace sound driver Linux with ALSA9, create arch_linux.h to house future linux arch includes
2003-02-23 09:03:10 +00:00
Aaron VonderHaar
06b941482d
replaced by ALSA9
2003-02-23 08:41:22 +00:00
Aaron VonderHaar
7c7356ed7d
First sounds from linux (see followup post to devs list)
2003-02-23 08:39:29 +00:00
Tim Hentenaar
9f3fcd9b18
changed sleep() to SDL_Delay()
2003-02-20 23:36:36 +00:00
Tim Hentenaar
62ed523253
Added MixerThread() to RageSound_Linux to imitate that of RageSoundDriver_WaveOut
2003-02-20 23:21:55 +00:00
Aaron VonderHaar
3683d70c0f
Make it compile and link, even though it doesn't work
2003-02-20 23:14:33 +00:00
Glenn Maynard
922e374aaa
Make this compile in Windows.
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Don't use nanosleep; it's nonportable. Use SDL_Delay() instead.
2003-02-20 22:54:12 +00:00
Glenn Maynard
328f43d4dc
sleep(n) sleeps for n *seconds*; you want SDL_Delay(n),
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which sleeps for n milliseconds
2003-02-20 22:07:47 +00:00
Glenn Maynard
db800d366c
fascinating whitespace changes
2003-02-20 21:58:06 +00:00
Glenn Maynard
9c53564cc6
lower DS_V to 0x0700
2003-02-20 21:57:28 +00:00
Glenn Maynard
d9ad14bbaf
don't probe pump pads that aren't there
2003-02-20 21:42:08 +00:00
Chris Danford
848ad6e2be
clean up detection and handling of drivers with problematic AA lines
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only draw topmost screen if topmost screen isn't transparent (speeds up options menus in editor)
optimized beat bar drawing in NoteField
2003-02-20 21:22:18 +00:00
Aaron VonderHaar
d7a04ab91c
Makes RageSoundDriver_Null pretend to play sounds
2003-02-20 15:17:06 +00:00
Chris Danford
32cdbed7bf
Added detection of buggy Voodoo3 drivers, then found a hack that fixes the problems. Sigh...
2003-02-20 10:41:43 +00:00
Chris Danford
6796e39be7
backport DirectSound8 -> DirectSound. However, we're still linking with DirectSound8. Will change this later...
2003-02-20 07:17:15 +00:00
Glenn Maynard
2166c35369
fixups
2003-02-20 04:38:31 +00:00
Glenn Maynard
c457452a49
add RageMovieTexture abstraction
2003-02-20 03:34:30 +00:00
Glenn Maynard
66d1a03ba4
don't include SDL.h directly
2003-02-20 02:29:44 +00:00
Tim Hentenaar
9b0f6baef2
misc. fixes
2003-02-19 23:53:19 +00:00
Chris Danford
6518f024e2
sound options cleanup
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fix invalid sample music start and length values (Bag and more)
2003-02-19 23:49:57 +00:00
Tim Hentenaar
d4bd344f02
*** empty log message ***
2003-02-19 17:29:18 +00:00
Tim Hentenaar
197c98b75b
*** empty log message ***
2003-02-19 10:03:57 +00:00
Tim Hentenaar
e7ae2d6284
Linux sound compiles now\!
2003-02-19 09:52:45 +00:00
Tim Hentenaar
16acb48ecd
bug fixes... still having errors
2003-02-19 09:29:04 +00:00
Tim Hentenaar
3160a86e65
fixed a few code errors, but still having compile problems
2003-02-19 07:38:45 +00:00
Chris Danford
ac9e58f760
overhauling editor UI
2003-02-18 23:15:38 +00:00
Tim Hentenaar
8a026fa47f
Added my TODO and changed arch.h/cpp to include RageSound_Linux
2003-02-18 19:45:04 +00:00
Tim Hentenaar
71d7ab099c
Added RageSound Driver for Linux
2003-02-18 19:24:18 +00:00
Glenn Maynard
18053b03e3
rename a function
2003-02-17 03:08:53 +00:00
Glenn Maynard
91d5ac72a2
log sound drivers
2003-02-17 02:37:38 +00:00
Glenn Maynard
6cabe523a6
more stdafx -> global
2003-02-16 04:02:21 +00:00
Glenn Maynard
bc833631e2
add InputHandler abstraction
2003-02-16 02:25:22 +00:00
Glenn Maynard
70524dcb6a
add input device abstraction
2003-02-16 01:16:25 +00:00
Glenn Maynard
1ea055bf3b
use null sound driver by default if none others are defined
2003-02-14 18:52:02 +00:00
Glenn Maynard
ead63883ef
fix an include
2003-02-14 18:50:44 +00:00
Glenn Maynard
6dbb1ded8f
warning, not warn
2003-02-14 18:50:04 +00:00
Glenn Maynard
2c64f8f109
make sound driver names case-insensitive
2003-02-14 18:49:08 +00:00
Glenn Maynard
66f75b46f0
use the null error dialog by default (we output to stdout all the
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time right now anyway)
2003-02-14 18:48:46 +00:00