Chris Danford
|
cd139430f5
|
CustomDiffiuclty cleanup, now takes CourseType as a parameter
DifficultyList -> StepsDisplayList
Course editor screen cleanup
Change GameManager back to singleton for consistency with other classes
|
2009-08-09 02:59:32 +00:00 |
|
Jason Felds
|
6642c6b7f0
|
Combination revert and hack. Remove the ImmediateCheckpointMiss metric, use lua to set the Preference as required. This code assumes the default value of TimingWindowSecondsHold is in place normally: improvements to restore non default values are appreciated.
|
2009-06-05 04:20:00 +00:00 |
|
Jason Felds
|
9dadaced87
|
Add colors and name fixes.
|
2009-05-18 02:58:16 +00:00 |
|
Jason Felds
|
3ec503b0de
|
Hack. Pump right now crashes on Sprite:position( f ), Sprite:loop( f ), and Sprite:rate( f ) (see dev email). Feel free to remove this file once the issue has been resolved.
|
2006-07-29 18:44:08 +00:00 |
|
Glenn Maynard
|
6dd06350bd
|
Don't copy code from the fallback theme. It'll be loaded automatically anyway.
|
2006-07-16 19:18:50 +00:00 |
|
Jason Felds
|
7135d1fea9
|
Copy and paste of default Branches.lua. If this is redundant for the theme, feel free to delete this file; reverting it will only break things again.
|
2006-07-16 17:18:32 +00:00 |
|
Jason Felds
|
dba20674b0
|
Fix warnings.
|
2006-07-16 08:44:12 +00:00 |
|
Glenn Maynard
|
c420ef665b
|
eliminating ScreenBranch (untested)
|
2005-07-05 00:01:13 +00:00 |
|