Commit Graph
10915 Commits
Author SHA1 Message Date
Steve Checkoway 0066f3e1d4 Cleanup garbage. I don't remember why this was required at one point but it no longer is. 2004-07-04 01:50:09 +00:00
Steve Checkoway e275a793da Remove unused header. Quiet warnings. 2004-07-04 01:47:54 +00:00
Steve Checkoway 25288800a5 Remove unused headers. 2004-07-04 01:38:59 +00:00
Steve Checkoway 41d54e6c4b Fix warnings. 2004-07-04 01:33:05 +00:00
Glenn Maynard 16170de423 zero out blank image 2004-07-04 00:37:19 +00:00
Glenn Maynard d2c4b0dc56 cleanup 2004-07-03 18:56:57 +00:00
Thad Ward f8be9d4762 Add ATI Rage Mobility 128 (aka "Mobility M3") to the defaults database,
defaulting to the d3d renderer, as movietexture performance under OpenGL
is absolutely HORRID.
2004-07-03 14:43:57 +00:00
Sean Burke ad00c31149 This shouldn't need String.h included, and it breaks compile on some systems. 2004-07-03 09:08:18 +00:00
Glenn Maynard ab9cac2642 per-judgement step commands 2004-07-02 20:08:17 +00:00
Charles Lohr cac98a3d12 Made the sink metric cached. (for speed) 2004-07-02 19:06:11 +00:00
Steve Checkoway d674f57968 Fix Canonical conversion. 2004-07-02 08:26:02 +00:00
Steve Checkoway 4b52a182e1 == not =, shouldn't gcc warn about that without extra ()? Also, my conversion codes doesn't quite work as I had expected, force format to Other for now. 2004-07-02 07:16:36 +00:00
Steve Checkoway 72b4599cd3 Remove CHECKPOINT, a disproportionate amount of time is spent in there. 2004-07-02 07:10:39 +00:00
Charles Lohr 66b1763049 Added ReceptorNoSinkScoreCutoff =
to prevent arrows from sinking on certain notes.
2004-07-02 01:24:11 +00:00
Charles Lohr 8c1012533c Fixed some bugs. 2004-07-01 18:41:04 +00:00
Glenn Maynard 30aeffc63a simplify NoteDataUtil::shuffle 2004-07-01 18:32:19 +00:00
Steve Checkoway 99688d485d Fix HEADER_SEARCH_PATHS and also some absolute references 2004-06-30 08:57:40 +00:00
Steve Checkoway 7a2d15e034 Make the header public, i.e. include it with the framework 2004-06-30 08:51:23 +00:00
Steve Checkoway 5fc8300116 add extension 2004-06-30 08:36:16 +00:00
Charles Lohr b5114721c1 Removed Send Songs to Server 2004-06-30 07:24:35 +00:00
Charles Lohr 0edb51a840 New Protocol, but still buggy.
Removed SendSongsToServer.
2004-06-30 07:16:44 +00:00
Charles Lohr 4428ede624 Fixed net-order stuff, and readpack function. 2004-06-30 07:16:08 +00:00
Steve Checkoway c244fe8f46 update 2004-06-30 00:23:43 +00:00
Glenn Maynard 1ec55117e7 fix loading "" 2004-06-29 21:12:45 +00:00
Glenn Maynard 45e017b517 fix missing elements 2004-06-29 21:01:12 +00:00
Glenn Maynard fc22aea9a3 Match all non-failed scores to D. This fixes low good attacks (eg. N goods,
two or three bads or misses, and no perfects or greats) which have a negative
grade percentage ending up at GRADE_FAILED (E).  It also fixes a potentially
confusing inconsistency with autoplay; if you miss the first note or two of a
song and autoplay the rest, your score is negativfe and you'd get an E; if
you autoplay immediately and have a 0 score, you'd get a D.
2004-06-29 20:37:07 +00:00
Glenn Maynard ee36285cfb fix ScreenSelectStyle tween out 2004-06-29 19:30:45 +00:00
Glenn Maynard f41b38164a fix ScreenSelectStyle tween out 2004-06-29 19:16:16 +00:00
Chris Danford 037fa8c6ba update lua xbox lib 2004-06-29 03:28:10 +00:00
Chris Danford 4746ecbd51 remove ScreenAward 2004-06-29 03:25:22 +00:00
Geoff Benson bffc510449 techno-double5 does not require scaling, so this was corrected. 2004-06-28 14:36:21 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Chris Danford 1296cd775d add port detection through lsusb 2004-06-28 05:23:55 +00:00
Steve Checkoway afd89f7fef Fix warnings. 2004-06-28 05:06:27 +00:00
Glenn Maynard d1beb0f8c0 update 2004-06-27 07:57:26 +00:00
Glenn Maynard 3c727e3c39 fix assert 2004-06-27 07:54:17 +00:00
Chris Danford b516cd9b36 fix copy/paste error 2004-06-27 06:53:46 +00:00
Chris Danford 3809715db0 cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven. 2004-06-27 06:52:49 +00:00
Chris Danford 94f61972c8 move HowToPlay and Demonstration Style usage info into StyleDef 2004-06-27 02:16:12 +00:00
Chris Danford 586f57c7c9 remove game-specific scoring code. Move TapNoteScore mappings into GameDef. 2004-06-27 01:16:00 +00:00
Chris Danford 3818cab51d add pref "JudgeWindowAdd" to account for differences in input sampling rate 2004-06-27 00:03:06 +00:00
Chris Danford 6ea5cb233c portal shouldn't unlock a locked song 2004-06-26 23:02:57 +00:00
Chris Danford 3dbf16a1ae fix "BackInEventMode works even when not set to EventMode"
change BackInEventMode to use normal MenuBack behavior
2004-06-26 22:28:25 +00:00
Chris Danford fc622382dd fix case sensitivity in speed mod names 2004-06-26 22:13:50 +00:00
Chris Danford 9da987bd71 fix "multiple mods in the same attack weren't themed correctly" 2004-06-26 22:13:18 +00:00
Chris Danford 0de7efdfe0 remove dead score load code
clamp negative scores because they have a weird influence on the "percent complete" number
2004-06-26 21:38:38 +00:00
Chris Danford 298b19ce9e add metric "CapitalizeAllOptionNames" 2004-06-26 20:00:37 +00:00
Chris Danford 488cb52798 add metric "CapitalizeAllOptionNames" 2004-06-26 19:38:09 +00:00
Chris Danford 1938f007d4 fix expand/collapse in non-MSIE 2004-06-26 17:28:31 +00:00
Chris Danford 991fc1acaa naming cleanup 2004-06-26 17:28:02 +00:00