Steve Checkoway
0066f3e1d4
Cleanup garbage. I don't remember why this was required at one point but it no longer is.
2004-07-04 01:50:09 +00:00
Steve Checkoway
e275a793da
Remove unused header. Quiet warnings.
2004-07-04 01:47:54 +00:00
Steve Checkoway
25288800a5
Remove unused headers.
2004-07-04 01:38:59 +00:00
Steve Checkoway
41d54e6c4b
Fix warnings.
2004-07-04 01:33:05 +00:00
Glenn Maynard
16170de423
zero out blank image
2004-07-04 00:37:19 +00:00
Glenn Maynard
d2c4b0dc56
cleanup
2004-07-03 18:56:57 +00:00
Thad Ward
f8be9d4762
Add ATI Rage Mobility 128 (aka "Mobility M3") to the defaults database,
...
defaulting to the d3d renderer, as movietexture performance under OpenGL
is absolutely HORRID.
2004-07-03 14:43:57 +00:00
Sean Burke
ad00c31149
This shouldn't need String.h included, and it breaks compile on some systems.
2004-07-03 09:08:18 +00:00
Glenn Maynard
ab9cac2642
per-judgement step commands
2004-07-02 20:08:17 +00:00
Charles Lohr
cac98a3d12
Made the sink metric cached. (for speed)
2004-07-02 19:06:11 +00:00
Steve Checkoway
d674f57968
Fix Canonical conversion.
2004-07-02 08:26:02 +00:00
Steve Checkoway
4b52a182e1
== not =, shouldn't gcc warn about that without extra ()? Also, my conversion codes doesn't quite work as I had expected, force format to Other for now.
2004-07-02 07:16:36 +00:00
Steve Checkoway
72b4599cd3
Remove CHECKPOINT, a disproportionate amount of time is spent in there.
2004-07-02 07:10:39 +00:00
Charles Lohr
66b1763049
Added ReceptorNoSinkScoreCutoff =
...
to prevent arrows from sinking on certain notes.
2004-07-02 01:24:11 +00:00
Charles Lohr
8c1012533c
Fixed some bugs.
2004-07-01 18:41:04 +00:00
Glenn Maynard
30aeffc63a
simplify NoteDataUtil::shuffle
2004-07-01 18:32:19 +00:00
Steve Checkoway
99688d485d
Fix HEADER_SEARCH_PATHS and also some absolute references
2004-06-30 08:57:40 +00:00
Steve Checkoway
7a2d15e034
Make the header public, i.e. include it with the framework
2004-06-30 08:51:23 +00:00
Steve Checkoway
5fc8300116
add extension
2004-06-30 08:36:16 +00:00
Charles Lohr
b5114721c1
Removed Send Songs to Server
2004-06-30 07:24:35 +00:00
Charles Lohr
0edb51a840
New Protocol, but still buggy.
...
Removed SendSongsToServer.
2004-06-30 07:16:44 +00:00
Charles Lohr
4428ede624
Fixed net-order stuff, and readpack function.
2004-06-30 07:16:08 +00:00
Steve Checkoway
c244fe8f46
update
2004-06-30 00:23:43 +00:00
Glenn Maynard
1ec55117e7
fix loading ""
2004-06-29 21:12:45 +00:00
Glenn Maynard
45e017b517
fix missing elements
2004-06-29 21:01:12 +00:00
Glenn Maynard
fc22aea9a3
Match all non-failed scores to D. This fixes low good attacks (eg. N goods,
...
two or three bads or misses, and no perfects or greats) which have a negative
grade percentage ending up at GRADE_FAILED (E). It also fixes a potentially
confusing inconsistency with autoplay; if you miss the first note or two of a
song and autoplay the rest, your score is negativfe and you'd get an E; if
you autoplay immediately and have a 0 score, you'd get a D.
2004-06-29 20:37:07 +00:00
Glenn Maynard
ee36285cfb
fix ScreenSelectStyle tween out
2004-06-29 19:30:45 +00:00
Glenn Maynard
f41b38164a
fix ScreenSelectStyle tween out
2004-06-29 19:16:16 +00:00
Chris Danford
037fa8c6ba
update lua xbox lib
2004-06-29 03:28:10 +00:00
Chris Danford
4746ecbd51
remove ScreenAward
2004-06-29 03:25:22 +00:00
Geoff Benson
bffc510449
techno-double5 does not require scaling, so this was corrected.
2004-06-28 14:36:21 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Chris Danford
1296cd775d
add port detection through lsusb
2004-06-28 05:23:55 +00:00
Steve Checkoway
afd89f7fef
Fix warnings.
2004-06-28 05:06:27 +00:00
Glenn Maynard
d1beb0f8c0
update
2004-06-27 07:57:26 +00:00
Glenn Maynard
3c727e3c39
fix assert
2004-06-27 07:54:17 +00:00
Chris Danford
b516cd9b36
fix copy/paste error
2004-06-27 06:53:46 +00:00
Chris Danford
3809715db0
cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.
2004-06-27 06:52:49 +00:00
Chris Danford
94f61972c8
move HowToPlay and Demonstration Style usage info into StyleDef
2004-06-27 02:16:12 +00:00
Chris Danford
586f57c7c9
remove game-specific scoring code. Move TapNoteScore mappings into GameDef.
2004-06-27 01:16:00 +00:00
Chris Danford
3818cab51d
add pref "JudgeWindowAdd" to account for differences in input sampling rate
2004-06-27 00:03:06 +00:00
Chris Danford
6ea5cb233c
portal shouldn't unlock a locked song
2004-06-26 23:02:57 +00:00
Chris Danford
3dbf16a1ae
fix "BackInEventMode works even when not set to EventMode"
...
change BackInEventMode to use normal MenuBack behavior
2004-06-26 22:28:25 +00:00
Chris Danford
fc622382dd
fix case sensitivity in speed mod names
2004-06-26 22:13:50 +00:00
Chris Danford
9da987bd71
fix "multiple mods in the same attack weren't themed correctly"
2004-06-26 22:13:18 +00:00
Chris Danford
0de7efdfe0
remove dead score load code
...
clamp negative scores because they have a weird influence on the "percent complete" number
2004-06-26 21:38:38 +00:00
Chris Danford
298b19ce9e
add metric "CapitalizeAllOptionNames"
2004-06-26 20:00:37 +00:00
Chris Danford
488cb52798
add metric "CapitalizeAllOptionNames"
2004-06-26 19:38:09 +00:00
Chris Danford
1938f007d4
fix expand/collapse in non-MSIE
2004-06-26 17:28:31 +00:00
Chris Danford
991fc1acaa
naming cleanup
2004-06-26 17:28:02 +00:00