11 Commits

Author SHA1 Message Date
Kyzentun 0d9897aed3 Added toasty example. 2015-05-08 11:19:14 -06:00
sigatrev c5451c98d5 Update AFT examples
Added a note to example 3 specifying that it was demonstrating the
"float" property.

Added information about functionality I only just realized existed: the
ability to draw outside of the screen's draw cycle.
2015-03-19 19:20:39 -05:00
sigatrev 3af895b1bf AFT examples
because it seem like I'm the only one who knows what these things do.
2015-03-17 21:46:22 -05:00
Kyzentun 1de3cce1cd Fixed quotes and spelling in new actor examples. Fixed RollingNumbers to do nothing instead of crashing if it's rendered before it loads its metrics. 2015-02-05 18:56:56 -07:00
YungDaVinci fa560d755c Create RollingNumbers.lua 2015-02-05 19:34:00 -05:00
YungDaVinci be89efe77a Create Quad.lua 2015-02-05 19:33:23 -05:00
YungDaVinci b8157ee1f0 Create BitmapText.lua 2015-02-05 19:32:10 -05:00
Kyzentun a41d9c0467 Changed GetAttrPath to not warn on optional paths. 2014-08-25 03:38:22 -06:00
freem 4ac7e2ad2d draft 2 of ActorScroller example; still needs work
* removed QuantizePixels because it's unused
* make note that the "BitmapText requires ActorFrame for coloring" bug has existed for a while
* mention what offset actually is in TransformFunction
2014-08-12 13:23:53 -05:00
freem 90b388c586 add first draft of ActorScroller example 2014-08-12 12:43:50 -05:00
Kyzentun ef955bc4d4 A couple actor docs. 2014-08-04 20:27:49 -06:00