going on a string localization rampage in the default theme. aside from graphics, this should be the last of the non-themeable text that actually matters (unless someone really has to change 'P1'/'P2' on the DifficultyList cursors...)

This commit is contained in:
AJ Kelly
2012-03-23 12:42:06 -05:00
parent 0b11e9c01c
commit ff357e4def
6 changed files with 26 additions and 12 deletions
@@ -76,7 +76,7 @@ t[#t+1] = Def.ActorFrame {
};
LoadFont("Common Normal") .. {
Name="TextDisplay";
Text="MS";
Text=THEME:GetString("Protiming","MS");
InitCommand=cmd(visible,false);
OnCommand=THEME:GetMetric("Protiming","TextOnCommand");
ResetCommand=cmd(finishtweening;stopeffect;visible,false);
@@ -1,5 +1,5 @@
return LoadFont("Common Normal") .. {
Text="Exit";
Text=ScreenString("Exit");
InitCommand=cmd(x,SCREEN_CENTER_X;zoom,0.75;shadowlength,0;diffuse,color("#880000");NoStroke);
OnCommand=cmd(diffusealpha,0;decelerate,0.5;diffusealpha,1);
OffCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,0;queuecommand,"Hide");
@@ -1,3 +1,3 @@
return LoadFont("Common Normal") .. {
Text="Score will be disqualified!";
Text=ScreenString("Disqualified");
};