PRODUCT_NAME -> PRODUCT_FAMILY
PRODUCT_NAME_VER -> PRODUCT_ID_VER
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@@ -240,7 +240,7 @@ void ArchHooks::MountInitialFilesystems( const RString &sDirOfExecutable )
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* scores. It would need to handle permissions properly. */
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/* RageFileManager::Mount( "dir", "/var/lib/games/stepmania", "/Save/Profiles" ); */
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// RString Home = getenv( "HOME" ) + "/" + PRODUCT_NAME;
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// RString Home = getenv( "HOME" ) + "/" + PRODUCT_ID;
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/*
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* Next: path to write general mutable user data. If the above path fails (eg.
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@@ -250,10 +250,10 @@ void ArchHooks::MountInitialFilesystems( const RString &sDirOfExecutable )
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* seems wrong to put lots of data (eg. music) in one. Hmm.
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*/
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/* XXX: create */
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/* RageFileManager::Mount( "dir", Home + "." PRODUCT_NAME, "/Data" ); */
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/* RageFileManager::Mount( "dir", Home + "." PRODUCT_ID, "/Data" ); */
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/* Next, search ~/StepMania. This is where users can put music, themes, etc. */
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/* RageFileManager::Mount( "dir", Home + PRODUCT_NAME, "/" ); */
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/* RageFileManager::Mount( "dir", Home + PRODUCT_ID, "/" ); */
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/* Search for a directory with "Songs" in it. Be careful: the CWD is likely to
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* be ~, and it's possible that some users will have a ~/Songs/ directory that
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@@ -11,7 +11,7 @@ static CFOptionFlags ShowAlert( CFOptionFlags flags, const RString& sMessage, CF
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CFOptionFlags result;
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CFStringRef text = CFStringCreateWithCString( NULL, sMessage, kCFStringEncodingUTF8 );
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CFUserNotificationDisplayAlert( 0.0, flags, NULL, NULL, NULL, CFSTR(PRODUCT_NAME),
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CFUserNotificationDisplayAlert( 0.0, flags, NULL, NULL, NULL, CFSTR(PRODUCT_ID),
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text, OK, alt, other, &result );
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CFRelease( text );
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return result;
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@@ -275,7 +275,7 @@ static void child_process()
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exit(1);
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}
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fprintf( CrashDump, "%s crash report", PRODUCT_NAME_VER );
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fprintf( CrashDump, "%s crash report", PRODUCT_ID_VER );
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#if defined(HAVE_VERSION_INFO)
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fprintf( CrashDump, " (build %u)", version_num);
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#endif
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@@ -359,7 +359,7 @@ static void child_process()
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fprintf( tty,
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"\n"
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PRODUCT_NAME " has crashed. Debug information has been output to\n"
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PRODUCT_ID " has crashed. Debug information has been output to\n"
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"\n"
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" " + sCrashInfoPath + "\n"
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"\n"
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@@ -5,7 +5,7 @@
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#include "RageUtil.h"
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#include "RageDisplay.h"
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static const RString g_sClassName = RString(PRODUCT_NAME) + " LowLevelWindow_Win32";
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static const RString g_sClassName = RString(PRODUCT_ID) + " LowLevelWindow_Win32";
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static VideoModeParams g_CurrentParams;
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static bool g_bResolutionChanged = false;
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