Consistency.
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@@ -9,7 +9,7 @@
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#include "NoteData.h"
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#include "GameManager.h"
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void Serialize(const BPMSegment &seg, Json::Value &root)
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static void Serialize(const BPMSegment &seg, Json::Value &root)
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{
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root["Beat"] = seg.GetBeat();
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root["BPM"] = seg.GetBPM();
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