More prototypes.

This commit is contained in:
Jason Felds
2011-06-12 03:47:22 -04:00
parent 986fbd6468
commit 7acbe91683
6 changed files with 10 additions and 0 deletions
+2
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@@ -5,6 +5,8 @@
#include "RageTextureID.h"
#include "ActorUtil.h"
RString GetRandomFileInDir( RString sDir );
Character::Character(): m_sCharDir(""), m_sCharacterID(""),
m_sDisplayName(""), m_sCardPath(""), m_sIconPath(""),
m_bUsableInRave(false), m_iPreloadRefcount(0) {}
+1
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@@ -11,6 +11,7 @@
#include "PlayerNumber.h"
#include <float.h>
RString StepsTypeToString( StepsType st );
static vector<RString> GenerateRankingToFillInMarker()
{
+1
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@@ -11,6 +11,7 @@
#include "ThemeMetric.h"
#include "PlayerState.h"
void ReloadItems();
#define NUM_ITEM_TYPES THEME->GetMetricF("Inventory","NumItemTypes")
#define ITEM_DURATION_SECONDS THEME->GetMetricF("Inventory","ItemDurationSeconds")
+2
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@@ -14,6 +14,8 @@
#include <map>
Difficulty DwiCompatibleStringToDifficulty( const RString& sDC );
static std::map<int,int> g_mapDanceNoteToNoteDataColumn;
/** @brief The different types of core DWI arrows and pads. */
+2
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@@ -10,6 +10,8 @@
#include "Steps.h"
#include "GameManager.h"
void Deserialize(BPMSegment &seg, const Json::Value &root);
void NotesLoaderJson::GetApplicableFiles( const RString &sPath, vector<RString> &out )
{
GetDirListing( sPath + RString("*.json"), out );
+2
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@@ -11,6 +11,8 @@
#include "Song.h"
#include "Steps.h"
RString OptimizeDWIString( RString holds, RString taps );
/**
* @brief Optimize an individual pair of characters whenever possible.
* @param c1 the first character.