SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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@@ -13,7 +13,7 @@
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#include "ScreenTextEntry.h"
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#include "PrefsManager.h"
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#include "ScreenManager.h"
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#include "RageSoundManager.h"
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#include "RageSounds.h"
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#include "ScreenTitleMenu.h"
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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@@ -204,7 +204,7 @@ void ScreenTextEntry::MenuStart( PlayerNumber pn )
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m_textAnswer.BeginTweening( 0.2f );
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m_textAnswer.SetDiffuse( RageColor(1,1,1,0) );
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SOUNDMAN->PlayOnce( THEME->GetPathToS("Common start") );
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SOUND->PlayOnce( THEME->GetPathToS("Common start") );
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if( m_bCancelled ) {
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if( m_pOnCancel ) m_pOnCancel();
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