SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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@@ -13,7 +13,7 @@
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#include "ScreenStyleSplash.h"
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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#include "RageSoundManager.h"
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#include "RageSounds.h"
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#include "ScreenManager.h"
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#include "ThemeManager.h"
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#include "GameState.h"
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@@ -30,7 +30,7 @@ const ScreenMessage SM_StartClosing = ScreenMessage(SM_User-8);
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ScreenStyleSplash::ScreenStyleSplash() : Screen("ScreenStyleSplash")
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{
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SOUNDMAN->StopMusic();
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SOUND->StopMusic();
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CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
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CString sStyleName = GAMESTATE->GetCurrentStyleDef()->m_szName;
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@@ -97,7 +97,7 @@ void ScreenStyleSplash::MenuBack( PlayerNumber pn )
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return;
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this->ClearMessageQueue();
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m_Menu.Back( SM_GoToPrevScreen );
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SOUNDMAN->PlayOnce( THEME->GetPathToS("menu back") );
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SOUND->PlayOnce( THEME->GetPathToS("menu back") );
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}
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void ScreenStyleSplash::DrawPrimitives()
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