SOUNDMAN -> SOUND

RageSoundManager.h -> RageSounds.h
This commit is contained in:
Glenn Maynard
2003-07-26 23:05:16 +00:00
parent 101d49085f
commit fe489cd281
43 changed files with 130 additions and 128 deletions
+13 -13
View File
@@ -16,7 +16,7 @@
#include "PrefsManager.h"
#include "SongManager.h"
#include "GameManager.h"
#include "RageSoundManager.h"
#include "RageSounds.h"
#include "GameConstantsAndTypes.h"
#include "PrefsManager.h"
#include "RageLog.h"
@@ -240,7 +240,7 @@ ScreenSelectMusic::ScreenSelectMusic() : Screen("ScreenSelectMusic")
m_soundOptionsChange.Load( THEME->GetPathToS("ScreenSelectMusic options") );
m_soundLocked.Load( THEME->GetPathToS("ScreenSelectMusic locked") );
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select music intro") );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select music intro") );
m_bMadeChoice = false;
m_bGoToOptions = false;
@@ -501,7 +501,7 @@ void ScreenSelectMusic::Update( float fDeltaTime )
{
if( !m_sSampleMusicToPlay.empty() )
{
SOUNDMAN->PlayMusic(
SOUND->PlayMusic(
m_sSampleMusicToPlay,
true,
m_fSampleStartSeconds,
@@ -561,7 +561,7 @@ void ScreenSelectMusic::Input( const DeviceInput& DeviceI, InputEventType type,
m_bGoToOptions = true;
m_sprOptionsMessage.SetState( 1 );
SOUNDMAN->PlayOnce( THEME->GetPathToS("Common start") );
SOUND->PlayOnce( THEME->GetPathToS("Common start") );
return;
}
@@ -710,7 +710,7 @@ void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
else
{
GAMESTATE->AdjustFailType();
SOUNDMAN->StopMusic();
SOUND->StopMusic();
SCREENMAN->SetNewScreen( NEXT_SCREEN(GAMESTATE->m_PlayMode) );
}
break;
@@ -765,11 +765,11 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn )
}
if( bIsNew )
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select music comment new") );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select music comment new") );
else if( bIsHard )
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select music comment hard") );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select music comment hard") );
else
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select music comment general") );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select music comment general") );
m_bMadeChoice = true;
@@ -782,7 +782,7 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn )
}
case TYPE_COURSE:
{
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select course comment general") );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select course comment general") );
Course *pCourse = m_MusicWheel.GetSelectedCourse();
ASSERT( pCourse );
@@ -852,7 +852,7 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn )
void ScreenSelectMusic::MenuBack( PlayerNumber pn )
{
SOUNDMAN->StopMusic();
SOUND->StopMusic();
m_Menu.Back( SM_GoToPrevScreen );
}
@@ -1079,10 +1079,10 @@ void ScreenSelectMusic::AfterMusicChange()
// Don't stop music if it's already playing the right file.
if( SampleMusicToPlay == "" )
SOUNDMAN->StopMusic();
else if( SOUNDMAN->GetMusicPath() != SampleMusicToPlay )
SOUND->StopMusic();
else if( SOUND->GetMusicPath() != SampleMusicToPlay )
{
SOUNDMAN->StopMusic();
SOUND->StopMusic();
m_sSampleMusicToPlay = SampleMusicToPlay;
m_fPlaySampleCountdown = SAMPLE_MUSIC_DELAY;
}