SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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@@ -15,6 +15,7 @@
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#include "PrefsManager.h"
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#include "GameManager.h"
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#include "ThemeManager.h"
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#include "RageSounds.h"
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#include "GameState.h"
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#include "AnnouncerManager.h"
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#include "ModeChoice.h"
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@@ -410,7 +411,7 @@ void ScreenSelectMaster::MenuStart( PlayerNumber pn )
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if(GetCurrentPage() != PAGE_2 || !AnotherPlayerSelected)
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{
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SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectMaster comment %s",mc.name)) );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectMaster comment %s",mc.name)) );
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m_soundSelect.Play();
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}
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