SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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@@ -13,6 +13,7 @@
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#include "ScreenSelectDifficulty.h"
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#include "ScreenManager.h"
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#include "PrefsManager.h"
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#include "RageSounds.h"
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#include "GameManager.h"
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#include "ThemeManager.h"
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#include "GameState.h"
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@@ -301,7 +302,7 @@ void ScreenSelectDifficulty::MenuStart( PlayerNumber pn )
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if(m_CurrentPage != PAGE_2 || !AnotherPlayerSelected)
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{
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SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectDifficulty comment %s",mc.name)) );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectDifficulty comment %s",mc.name)) );
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m_soundSelect.Play();
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}
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