SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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@@ -22,7 +22,7 @@
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#include "InputQueue.h"
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#include "AnnouncerManager.h"
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#include "GameState.h"
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#include "RageSoundManager.h"
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#include "RageSounds.h"
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#include "CodeDetector.h"
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#include "ThemeManager.h"
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#include "Course.h"
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@@ -63,7 +63,7 @@ ScreenSelectCourse::ScreenSelectCourse() : Screen("ScreenSelectCourse")
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CodeDetector::RefreshCacheItems();
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SOUNDMAN->PlayMusic( THEME->GetPathToS("ScreenSelectCourse music") );
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SOUND->PlayMusic( THEME->GetPathToS("ScreenSelectCourse music") );
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m_bMadeChoice = false;
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m_bGoToOptions = false;
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@@ -128,9 +128,9 @@ ScreenSelectCourse::ScreenSelectCourse() : Screen("ScreenSelectCourse")
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m_soundChangeNotes.Load( THEME->GetPathToS("ScreenSelectCourse difficulty") );
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SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select course intro") );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select course intro") );
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SOUNDMAN->PlayMusic( THEME->GetPathToS("ScreenSelectCourse music") );
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SOUND->PlayMusic( THEME->GetPathToS("ScreenSelectCourse music") );
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UpdateOptionsDisplays();
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@@ -332,7 +332,7 @@ void ScreenSelectCourse::MenuStart( PlayerNumber pn )
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switch( m_MusicWheel.GetSelectedType() )
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{
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case TYPE_COURSE:
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SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select course comment general") );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select course comment general") );
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TweenOffScreen();
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@@ -392,7 +392,7 @@ void ScreenSelectCourse::MenuStart( PlayerNumber pn )
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void ScreenSelectCourse::MenuBack( PlayerNumber pn )
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{
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SOUNDMAN->StopMusic();
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SOUND->StopMusic();
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m_Menu.Back( SM_GoToPrevScreen );
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}
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