SOUNDMAN -> SOUND

RageSoundManager.h -> RageSounds.h
This commit is contained in:
Glenn Maynard
2003-07-26 23:05:16 +00:00
parent 101d49085f
commit fe489cd281
43 changed files with 130 additions and 128 deletions
+3 -3
View File
@@ -14,7 +14,7 @@
#include "ScreenPrompt.h"
#include "PrefsManager.h"
#include "ScreenManager.h"
#include "RageSoundManager.h"
#include "RageSounds.h"
#include "GameConstantsAndTypes.h"
#include "PrefsManager.h"
#include "ThemeManager.h"
@@ -154,7 +154,7 @@ void ScreenPrompt::MenuRight( PlayerNumber pn )
m_rectAnswerBox.SetXY( m_textAnswer[m_bAnswer].GetX(), m_textAnswer[m_bAnswer].GetY() );
m_rectAnswerBox.SetZoomX( m_textAnswer[m_bAnswer].GetWidestLineWidthInSourcePixels()+10.0f );
SOUNDMAN->PlayOnce( THEME->GetPathToS("ScreenPrompt change") );
SOUND->PlayOnce( THEME->GetPathToS("ScreenPrompt change") );
}
void ScreenPrompt::MenuStart( PlayerNumber pn )
@@ -174,7 +174,7 @@ void ScreenPrompt::MenuStart( PlayerNumber pn )
m_textAnswer[1].BeginTweening( 0.2f );
m_textAnswer[1].SetDiffuse( RageColor(1,1,1,0) );
SOUNDMAN->PlayOnce( THEME->GetPathToS("Common start") );
SOUND->PlayOnce( THEME->GetPathToS("Common start") );
if( m_bAnswer )
{