SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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@@ -17,6 +17,7 @@
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#include "GameState.h"
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#include "ThemeManager.h"
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#include "AnnouncerManager.h"
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#include "RageSounds.h"
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#include "NoteSkinManager.h"
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#include "NoteFieldPositioning.h"
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#include "ScreenSongOptions.h"
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@@ -97,7 +98,7 @@ ScreenPlayerOptions::ScreenPlayerOptions() :
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m_bAcceptedChoices = false;
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m_bGoToOptions = ( PREFSMAN->m_ShowSongOptions == PrefsManager::YES );
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SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("player options intro") );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("player options intro") );
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}
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@@ -399,7 +400,7 @@ void ScreenPlayerOptions::Input( const DeviceInput& DeviceI, const InputEventTyp
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{
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m_bGoToOptions = true;
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m_sprOptionsMessage.SetState( 1 );
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SOUNDMAN->PlayOnce( THEME->GetPathToS("Common start") );
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SOUND->PlayOnce( THEME->GetPathToS("Common start") );
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}
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}
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