SOUNDMAN -> SOUND

RageSoundManager.h -> RageSounds.h
This commit is contained in:
Glenn Maynard
2003-07-26 23:05:16 +00:00
parent 101d49085f
commit fe489cd281
43 changed files with 130 additions and 128 deletions
+3 -2
View File
@@ -17,6 +17,7 @@
#include "GameState.h"
#include "ThemeManager.h"
#include "AnnouncerManager.h"
#include "RageSounds.h"
#include "NoteSkinManager.h"
#include "NoteFieldPositioning.h"
#include "ScreenSongOptions.h"
@@ -97,7 +98,7 @@ ScreenPlayerOptions::ScreenPlayerOptions() :
m_bAcceptedChoices = false;
m_bGoToOptions = ( PREFSMAN->m_ShowSongOptions == PrefsManager::YES );
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("player options intro") );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("player options intro") );
}
@@ -399,7 +400,7 @@ void ScreenPlayerOptions::Input( const DeviceInput& DeviceI, const InputEventTyp
{
m_bGoToOptions = true;
m_sprOptionsMessage.SetState( 1 );
SOUNDMAN->PlayOnce( THEME->GetPathToS("Common start") );
SOUND->PlayOnce( THEME->GetPathToS("Common start") );
}
}