SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
This commit is contained in:
@@ -18,6 +18,7 @@
|
||||
#include "RageLog.h"
|
||||
#include "GameConstantsAndTypes.h"
|
||||
#include "SongManager.h"
|
||||
#include "RageSounds.h"
|
||||
#include "GameState.h"
|
||||
#include "ThemeManager.h"
|
||||
#include "AnnouncerManager.h"
|
||||
@@ -90,9 +91,9 @@ ScreenMusicScroll::ScreenMusicScroll() : Screen("ScreenMusicScroll")
|
||||
m_Out.Load( THEME->GetPathToB("ScreenMusicScroll out") );
|
||||
// this->AddChild( &m_Out ); // draw and update manually
|
||||
|
||||
SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("music scroll") );
|
||||
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("music scroll") );
|
||||
|
||||
SOUNDMAN->PlayMusic( THEME->GetPathToS("ScreenMusicScroll music") );
|
||||
SOUND->PlayMusic( THEME->GetPathToS("ScreenMusicScroll music") );
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user