SOUNDMAN -> SOUND

RageSoundManager.h -> RageSounds.h
This commit is contained in:
Glenn Maynard
2003-07-26 23:05:16 +00:00
parent 101d49085f
commit fe489cd281
43 changed files with 130 additions and 128 deletions
+4 -4
View File
@@ -14,7 +14,7 @@
#include "ScreenMiniMenu.h"
#include "PrefsManager.h"
#include "ScreenManager.h"
#include "RageSoundManager.h"
#include "RageSounds.h"
#include "GameConstantsAndTypes.h"
#include "PrefsManager.h"
#include "ThemeManager.h"
@@ -216,7 +216,7 @@ void ScreenMiniMenu::MenuStart( PlayerNumber pn )
{
m_Out.StartTransitioning( SM_GoToOK );
SOUNDMAN->PlayOnce( THEME->GetPathToS("Common start") );
SOUND->PlayOnce( THEME->GetPathToS("Common start") );
s_iLastLine = m_iCurLine;
COPY( s_iLastAnswers, m_iCurAnswers );
@@ -233,7 +233,7 @@ void ScreenMiniMenu::BeforeLineChanged()
m_textAnswer[m_iCurLine].SetEffectNone();
m_textLabel[m_iCurLine].SetZoom( ZOOM_NOT_SELECTED );
m_textAnswer[m_iCurLine].SetZoom( ZOOM_NOT_SELECTED );
SOUNDMAN->PlayOnce( THEME->GetPathToS("ScreenMiniMenu row") );
SOUND->PlayOnce( THEME->GetPathToS("ScreenMiniMenu row") );
}
void ScreenMiniMenu::AfterLineChanged()
@@ -246,7 +246,7 @@ void ScreenMiniMenu::AfterLineChanged()
void ScreenMiniMenu::AfterAnswerChanged()
{
SOUNDMAN->PlayOnce( THEME->GetPathToS("ScreenMiniMenu row") );
SOUND->PlayOnce( THEME->GetPathToS("ScreenMiniMenu row") );
int iAnswerInRow = m_iCurAnswers[m_iCurLine];
CString sAnswerText = m_Def.rows[m_iCurLine].choices[iAnswerInRow];
m_textAnswer[m_iCurLine].SetText( sAnswerText );