SOUNDMAN -> SOUND

RageSoundManager.h -> RageSounds.h
This commit is contained in:
Glenn Maynard
2003-07-26 23:05:16 +00:00
parent 101d49085f
commit fe489cd281
43 changed files with 130 additions and 128 deletions
+5 -5
View File
@@ -19,7 +19,7 @@
#include "GameManager.h"
#include "RageLog.h"
#include "GameState.h"
#include "RageSoundManager.h"
#include "RageSounds.h"
#include "ThemeManager.h"
#include "ScreenJukebox.h"
@@ -55,7 +55,7 @@ ScreenJukeboxMenu::ScreenJukeboxMenu() : Screen("ScreenJukeboxMenu")
m_soundInvalid.Load( THEME->GetPathToS("Common invalid") );
SOUNDMAN->PlayMusic( THEME->GetPathToS("ScreenJukeboxMenu music") );
SOUND->PlayMusic( THEME->GetPathToS("ScreenJukeboxMenu music") );
}
@@ -140,8 +140,8 @@ void ScreenJukeboxMenu::MenuStart( PlayerNumber pn )
}
SOUNDMAN->StopMusic();
SOUNDMAN->PlayOnce( THEME->GetPathToS("Common start") );
SOUND->StopMusic();
SOUND->PlayOnce( THEME->GetPathToS("Common start") );
m_Menu.StartTransitioning( SM_GoToNextScreen );
}
@@ -149,5 +149,5 @@ void ScreenJukeboxMenu::MenuBack( PlayerNumber pn )
{
m_Menu.StartTransitioning( SM_GoToPrevScreen );
SOUNDMAN->StopMusic();
SOUND->StopMusic();
}