SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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@@ -25,7 +25,7 @@ TODO:
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#include "PrefsManager.h"
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#include "SongManager.h"
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#include "ThemeManager.h"
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#include "RageSoundManager.h"
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#include "RageSounds.h"
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#include "StyleDef.h"
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#include "song.h"
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#include "ActorUtil.h"
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@@ -301,7 +301,7 @@ void MusicBannerWheel::PlayMusicSample()
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Song* pSong = GetSelectedSong();
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if( pSong && pSong->HasMusic() )
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{
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SOUNDMAN->PlayMusic(pSong->GetMusicPath(), true,
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SOUND->PlayMusic(pSong->GetMusicPath(), true,
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pSong->m_fMusicSampleStartSeconds,
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pSong->m_fMusicSampleLengthSeconds);
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}
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