SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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@@ -18,7 +18,7 @@
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#include "AnnouncerManager.h"
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#include "ThemeManager.h"
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#include "Font.h"
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#include "RageSoundManager.h"
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#include "RageSounds.h"
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const float TIMER_SECONDS = 99;
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@@ -86,7 +86,7 @@ void MenuTimer::Update( float fDeltaTime )
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int iNewDisplay = (int)(fNewSecondsLeft + 0.99f);
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if( fOldSecondsLeft > 5.5 && fNewSecondsLeft < 5.5 ) // transition to below 5.5
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SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("hurry up") );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("hurry up") );
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if( iOldDisplay != iNewDisplay )
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{
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