make more strings localizable
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@@ -15,6 +15,7 @@
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#include "Foreach.h"
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#include "GameConstantsAndTypes.h"
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#include "DisplayResolutions.h"
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#include "LocalizedString.h"
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static void GetPrefsDefaultModifiers( PlayerOptions &po, SongOptions &so )
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{
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@@ -210,10 +211,11 @@ static void Theme( int &sel, bool ToSel, const ConfOption *pConfOption )
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}
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}
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static LocalizedString OFF ("ScreenOptionsMasterPrefs","Off");
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static void AnnouncerChoices( vector<CString> &out )
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{
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ANNOUNCER->GetAnnouncerNames( out );
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out.insert( out.begin(), "Off" );
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out.insert( out.begin(), OFF );
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}
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static void Announcer( int &sel, bool ToSel, const ConfOption *pConfOption )
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@@ -236,8 +238,6 @@ static void Announcer( int &sel, bool ToSel, const ConfOption *pConfOption )
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static void DefaultNoteSkinChoices( vector<CString> &out )
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{
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NOTESKIN->GetNoteSkinNames( out );
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for( unsigned i = 0; i < out.size(); ++i )
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out[i].MakeUpper();
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}
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static void DefaultNoteSkin( int &sel, bool ToSel, const ConfOption *pConfOption )
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