Correctify the semantics and remove a duplicate entry.

This commit is contained in:
Sean Burke
2003-08-22 15:30:24 +00:00
parent 18bef461d2
commit fb083fb040
+1 -2
View File
@@ -1879,7 +1879,7 @@ HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::
MenuTimer=Turn this &oq;OFF&cq; to disable the time limit in menus.
SongsPerPlay=The number of songs a player can play in Arcade mode.::Set this to &oq;Unlimited&cq;, and you can continue playing forever.::Also, when this option is set to &oq;Unlimited&cq;, failing will take you::back to the the Select Music or Select Course screen.
ScoringType=Defines which scoring method to use.
JudgeDifficulty=Increase this value to cause your steps to be judged more strictly::(e.g. shrink the timing window).
JudgeDifficulty=Increase this value to cause your steps to be judged more strictly::(i.e. shrink the timing window).
LifeDifficulty=Increate this value to cause your life meter to::drain faster and refill slower.
ProgressiveLifebar=Set whether the lifebar is harsher on consecutive boo/miss judgments.::OFF for no effect, 8 to make each consecutive miss a multiple of the first miss.
ProgressiveStageLifebar=Determine whether the lifebar gets harsher on later stages.:: LifeDifficulty + this = Lifedifficulty on a final stage. Has no::effect on event mode.
@@ -1890,7 +1890,6 @@ CoinMode=When set to HOME, options will be shown on the title screen.::When set
CoinsPerCredit=The number of coins that must be inserted before a player can join.
JointPremium=When set to OFF, game styles that require both sides of the machine::will cost 2 credits. When set to ON game styles that require both sides::of the machine will cost only 1 credit.
SongOptions=Select the availability of the Song Options screen.::When HIDE, it can not be accessed. When SHOW, it will always be shown.::When set to ASK, it can be accessed by pressing START a::second time after the Player Options screen.
ProgressiveLifebar=Set whether the lifebar is harsher on consecutive boo/miss judgments.::OFF for no effect, 8 to make each consecutive miss a multiple of the first miss.
[ScreenGraphicOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes