Added ScreenOptionsCustomizeProfile to _fallback and default.

This commit is contained in:
Kyzentun
2014-09-14 20:04:10 -06:00
parent 20e6120fd3
commit fa7502b7b0
9 changed files with 491 additions and 15 deletions
@@ -13,8 +13,6 @@ for i, pn in ipairs(GAMESTATE:GetEnabledPlayers()) do
heart_entries[pn]= new_numpad_entry{
Name= pn .. "_heart_entry",
InitCommand= cmd(xy, heart_xs[pn], SCREEN_CENTER_Y+48),
value_pos = { 0, -64 },
value_color= PlayerColor(pn),
value = LoadFont("Common Large") .. {
InitCommand=cmd(xy,0,-62),
OnCommand=cmd(zoom,0.75;diffuse,PlayerColor(pn);strokecolor,ColorDarkTone(PlayerColor(pn)));
@@ -66,7 +64,6 @@ for i, pn in ipairs(GAMESTATE:GetEnabledPlayers()) do
}
},
cursor_draw= "first",
cursor_color= PlayerDarkColor(pn),
prompt = LoadFont("Common Bold") .. {
Name="prompt",
Text=THEME:GetString("ScreenHeartEntry", "Heart Rate"),
@@ -84,7 +81,7 @@ local function input(event)
if not pn then return end
if event.type == "InputEventType_Release" then return end
if not heart_entries[pn] then return end
local done= heart_entries[pn]:handle_input(event.button)
local done= heart_entries[pn]:handle_input(event.GameButton)
if done then
SOUND:PlayOnce(THEME:GetPathS("Common", "Start"))
local all_done= true