GetNumGameplayButtons unused

This commit is contained in:
Glenn Maynard
2006-09-30 22:34:55 +00:00
parent e6033c3739
commit fa60068e06
2 changed files with 0 additions and 8 deletions
-7
View File
@@ -4,13 +4,6 @@
#include "RageUtil.h"
#include "PrefsManager.h"
int InputScheme::GetNumGameplayButtons() const
{
int iIndexOfStart = ButtonNameToIndex( "Start" );
ASSERT( iIndexOfStart != GameButton_Invalid );
return iIndexOfStart;
}
GameButton InputScheme::ButtonNameToIndex( const RString &sButtonName ) const
{
for( int i=0; i<m_iButtonsPerController; i++ )