[sm130futures] Use the macro or lose it.

This commit is contained in:
Jason Felds
2011-04-05 19:47:07 -04:00
parent b4c76dae0f
commit f80940a34e
+4 -6
View File
@@ -864,15 +864,13 @@ void NoteField::DrawPrimitives()
}
// Label text
const vector<LabelSegment> &lLabelSegments = GAMESTATE->m_pCurSong->m_Timing.m_LabelSegments;
for( unsigned i=0; i<lLabelSegments.size(); i++ )
FOREACH_CONST( LabelSegment, GAMESTATE->m_pCurSong->m_Timing.m_LabelSegments, seg )
{
if( lLabelSegments[i].m_iStartRow >= iFirstRowToDraw &&
lLabelSegments[i].m_iStartRow <= iLastRowToDraw)
if( seg->m_iStartRow >= iFirstRowToDraw && seg->m_iStartRow <= iLastRowToDraw )
{
float fBeat = NoteRowToBeat(lLabelSegments[i].m_iStartRow);
float fBeat = NoteRowToBeat(seg->m_iStartRow);
if( IS_ON_SCREEN(fBeat) )
DrawLabelText( fBeat, lLabelSegments[i].m_sLabel );
DrawLabelText( fBeat, seg->m_sLabel );
}
}