Bugfix: Stages not reset when game over. (Well.. they do now!)
This commit is contained in:
@@ -123,6 +123,9 @@ ScreenMusicScroll::ScreenMusicScroll()
|
||||
|
||||
int i;
|
||||
|
||||
// BUGFIX by ANDY: Stage will now reset back to 0 when game ends.
|
||||
PREFSMAN->m_iCurrentStageIndex = 0;
|
||||
|
||||
m_sprBackground.Load( THEME->GetPathTo(GRAPHIC_MUSIC_SCROLL_BACKGROUND) );
|
||||
m_sprBackground.StretchTo( CRect(SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM) );
|
||||
this->AddActor( &m_sprBackground );
|
||||
|
||||
Reference in New Issue
Block a user