fix HideSystemMessage
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@@ -15,9 +15,10 @@
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REGISTER_SCREEN_CLASS( ScreenSystemLayer );
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REGISTER_SCREEN_CLASS( ScreenSystemLayer );
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ScreenSystemLayer::ScreenSystemLayer( const CString &sName ) : Screen(sName)
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ScreenSystemLayer::ScreenSystemLayer( const CString &sName ) : Screen(sName)
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{
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{
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MESSAGEMAN->Subscribe( this, "RefreshCreditText" );
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SubscribeToMessage( "RefreshCreditText" );
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MESSAGEMAN->Subscribe( this, "SystemMessage" );
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SubscribeToMessage( "SystemMessage" );
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MESSAGEMAN->Subscribe( this, "SystemMessageNoAnimate" );
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SubscribeToMessage( "SystemMessageNoAnimate" );
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SubscribeToMessage( "HideSystemMessage" );
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CREDITS_PRESS_START .Load(m_sName,"CreditsPressStart");
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CREDITS_PRESS_START .Load(m_sName,"CreditsPressStart");
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CREDITS_INSERT_CARD .Load(m_sName,"CreditsInsertCard");
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CREDITS_INSERT_CARD .Load(m_sName,"CreditsInsertCard");
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@@ -36,9 +37,6 @@ ScreenSystemLayer::ScreenSystemLayer( const CString &sName ) : Screen(sName)
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ScreenSystemLayer::~ScreenSystemLayer()
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ScreenSystemLayer::~ScreenSystemLayer()
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{
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{
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MESSAGEMAN->Unsubscribe( this, "RefreshCreditText" );
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MESSAGEMAN->Unsubscribe( this, "SystemMessage" );
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MESSAGEMAN->Unsubscribe( this, "SystemMessageNoAnimate" );
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}
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}
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void ScreenSystemLayer::Init()
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void ScreenSystemLayer::Init()
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