HG: changed src/NoteDisplay.cpp
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@@ -4,15 +4,15 @@ FallbackNoteSkin=common
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[NoteDisplay]
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TapNoteAnimationIsVivid=0
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DrawHoldHeadForTapsOnSameRow=1
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TapNoteAnimationLengthInBeats=1 // none of these matter because Lua is handling the animation, not sprites.
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TapAdditionAnimationLengthInBeats=1
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TapMineAnimationLengthInBeats=1
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TapLiftAnimationLengthInBeats=1
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HoldHeadAnimationLengthInBeats=1
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HoldTopCapAnimationLengthInBeats=1
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HoldBottomCapAnimationLengthInBeats=1
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HoldBodyAnimationLengthInBeats=1
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HoldTailAnimationLengthInBeats=1
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TapNoteAnimationLength=1 // none of these matter because Lua is handling the animation, not sprites.
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TapAdditionAnimationLength=1
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TapMineAnimationLength=1
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TapLiftAnimationLength=1
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HoldHeadAnimationLength=1
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HoldTopCapAnimationLength=1
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HoldBottomCapAnimationLength=1
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HoldBodyAnimationLength=1
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HoldTailAnimationLength=1
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StartDrawingHoldBodyOffsetFromHead=0
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StopDrawingHoldBodyOffsetFromTail=0
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