Simplify. Vectors are a type of EqualityComparable.
http://www.sgi.com/tech/stl/EqualityComparable.html
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@@ -644,7 +644,7 @@ bool InputMapper::CheckForChangedInputDevicesAndRemap( RString &sMessageOut )
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}
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bool bJoysticksChanged = !VectorsAreEqual(vsCurrentJoysticks,vsLastSeenJoysticks);
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bool bJoysticksChanged = vsCurrentJoysticks != vsLastSeenJoysticks;
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if( !bJoysticksChanged )
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return false;
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