RepeatStopKey: stop repeating a key until it's released
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@@ -49,6 +49,9 @@ public:
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void ResetKeyRepeat( const GameInput &GameI );
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void ResetKeyRepeat( const MenuInput &MenuI, PlayerNumber pn );
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void RepeatStopKey( const GameInput &GameI );
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void RepeatStopKey( MenuButton MenuI, PlayerNumber pn );
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struct Mapping
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{
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bool IsEndMarker() const { return iSlotIndex==-1; }
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