RepeatStopKey: stop repeating a key until it's released

This commit is contained in:
Glenn Maynard
2006-09-14 20:39:54 +00:00
parent a05fe7e8ab
commit f652510cc5
4 changed files with 45 additions and 0 deletions
+1
View File
@@ -47,6 +47,7 @@ public:
void SetRepeatRate( float fDelay, float fRepeatRate );
void ResetRepeatRate();
void ResetKeyRepeat( const DeviceInput &di );
void RepeatStopKey( const DeviceInput &di );
// If aButtonState is NULL, use the last reported state.
bool IsBeingPressed( const DeviceInput &di, const DeviceInputList *pButtonState = NULL ) const;