remove trace
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@@ -677,8 +677,6 @@ void GameState::ActivateAttack( PlayerNumber target, int slot, bool ActivingDela
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void GameState::SetNoteSkinForBeatRange( PlayerNumber pn, CString sNoteSkin, float StartBeat, float EndBeat )
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{
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LOG->Trace("... queue at %f..%f", StartBeat, EndBeat );
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map<float,CString> &BeatToNoteSkin = m_BeatToNoteSkin[pn];
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/* Erase any other note skin settings in this range. */
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