diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index a3d20fd011..339c09ce31 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -677,8 +677,6 @@ void GameState::ActivateAttack( PlayerNumber target, int slot, bool ActivingDela void GameState::SetNoteSkinForBeatRange( PlayerNumber pn, CString sNoteSkin, float StartBeat, float EndBeat ) { - LOG->Trace("... queue at %f..%f", StartBeat, EndBeat ); - map &BeatToNoteSkin = m_BeatToNoteSkin[pn]; /* Erase any other note skin settings in this range. */