GameInputToMenuButton -> GameButtonToMenuButton
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@@ -827,7 +827,7 @@ PlayerNumber InputMapper::ControllerToPlayerNumber( GameController controller )
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MenuButton InputMapper::GameToMenu( const GameInput &GameI )
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MenuButton InputMapper::GameToMenu( const GameInput &GameI )
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{
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{
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return m_pInputScheme->GameInputToMenuButton( GameI );
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return m_pInputScheme->GameButtonToMenuButton( GameI.button );
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}
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}
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/* If set (not PLAYER_INVALID), inputs from both GameControllers will be mapped
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/* If set (not PLAYER_INVALID), inputs from both GameControllers will be mapped
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@@ -970,16 +970,16 @@ GameButton InputScheme::ButtonNameToIndex( const RString &sButtonName ) const
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return GameButton_Invalid;
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return GameButton_Invalid;
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}
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}
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MenuButton InputScheme::GameInputToMenuButton( GameInput GameI ) const
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MenuButton InputScheme::GameButtonToMenuButton( GameButton gb ) const
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{
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{
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FOREACH_MenuButton(i)
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FOREACH_MenuButton(i)
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if( g_DedicatedMenuButtons[i] == GameI.button )
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if( g_DedicatedMenuButtons[i] == gb )
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return i;
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return i;
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if( !PREFSMAN->m_bOnlyDedicatedMenuButtons )
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if( !PREFSMAN->m_bOnlyDedicatedMenuButtons )
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return GetMenuButtonSecondaryFunction( GameI.button );
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return GetMenuButtonSecondaryFunction( gb );
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return MenuButton_Invalid; // invalid GameInput
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return MenuButton_Invalid; // no MenuButton for this GameButton
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}
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}
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void InputScheme::MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const
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void InputScheme::MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const
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@@ -48,7 +48,7 @@ public:
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const InputMapping *m_Maps;
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const InputMapping *m_Maps;
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GameButton ButtonNameToIndex( const RString &sButtonName ) const;
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GameButton ButtonNameToIndex( const RString &sButtonName ) const;
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MenuButton GameInputToMenuButton( GameInput GameI ) const;
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MenuButton GameButtonToMenuButton( GameButton gb ) const;
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void MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const;
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void MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const;
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MenuButton GetMenuButtonSecondaryFunction( GameButton gb ) const;
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MenuButton GetMenuButtonSecondaryFunction( GameButton gb ) const;
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const GameButtonInfo *GetGameButtonInfo( GameButton gb ) const;
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const GameButtonInfo *GetGameButtonInfo( GameButton gb ) const;
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