diff --git a/stepmania/src/InputMapper.cpp b/stepmania/src/InputMapper.cpp index faf26cfbd0..43f771e12a 100644 --- a/stepmania/src/InputMapper.cpp +++ b/stepmania/src/InputMapper.cpp @@ -827,7 +827,7 @@ PlayerNumber InputMapper::ControllerToPlayerNumber( GameController controller ) MenuButton InputMapper::GameToMenu( const GameInput &GameI ) { - return m_pInputScheme->GameInputToMenuButton( GameI ); + return m_pInputScheme->GameButtonToMenuButton( GameI.button ); } /* If set (not PLAYER_INVALID), inputs from both GameControllers will be mapped @@ -970,16 +970,16 @@ GameButton InputScheme::ButtonNameToIndex( const RString &sButtonName ) const return GameButton_Invalid; } -MenuButton InputScheme::GameInputToMenuButton( GameInput GameI ) const +MenuButton InputScheme::GameButtonToMenuButton( GameButton gb ) const { FOREACH_MenuButton(i) - if( g_DedicatedMenuButtons[i] == GameI.button ) + if( g_DedicatedMenuButtons[i] == gb ) return i; if( !PREFSMAN->m_bOnlyDedicatedMenuButtons ) - return GetMenuButtonSecondaryFunction( GameI.button ); + return GetMenuButtonSecondaryFunction( gb ); - return MenuButton_Invalid; // invalid GameInput + return MenuButton_Invalid; // no MenuButton for this GameButton } void InputScheme::MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const diff --git a/stepmania/src/InputMapper.h b/stepmania/src/InputMapper.h index e0bce59131..5df913edb1 100644 --- a/stepmania/src/InputMapper.h +++ b/stepmania/src/InputMapper.h @@ -48,7 +48,7 @@ public: const InputMapping *m_Maps; GameButton ButtonNameToIndex( const RString &sButtonName ) const; - MenuButton GameInputToMenuButton( GameInput GameI ) const; + MenuButton GameButtonToMenuButton( GameButton gb ) const; void MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const; MenuButton GetMenuButtonSecondaryFunction( GameButton gb ) const; const GameButtonInfo *GetGameButtonInfo( GameButton gb ) const;