fix missing
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@@ -18,6 +18,7 @@ public:
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void Update( float fDelta );
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MemoryCardState GetCardState( PlayerNumber pn ) const { return m_State[pn]; }
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CString GetCardError( PlayerNumber pn ) const { return m_sError[pn]; }
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void LockCards(); // prevent removing or changing of memory cards
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void UnlockCards();
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@@ -50,6 +51,7 @@ protected:
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UsbStorageDevice m_FinalDevice[NUM_PLAYERS]; // device in the memory card slot when we finalized, blank if none
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MemoryCardState m_State[NUM_PLAYERS];
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CString m_sError[NUM_PLAYERS]; // if MEMORY_CARD_STATE_ERROR
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RageSound m_soundReady;
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RageSound m_soundError;
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