Merge pull request #362 from kyzentun/StrokeTween

Tweenable stroke color for BitmapText
This commit is contained in:
Colby Klein
2014-11-02 17:07:37 -08:00
4 changed files with 109 additions and 15 deletions
+1 -1
View File
@@ -279,7 +279,7 @@ public:
virtual void Update( float fDeltaTime ); // this can short circuit UpdateInternal
virtual void UpdateInternal( float fDeltaTime ); // override this
void UpdateTweening( float fDeltaTime );
// These next functions should all be overridden by a derived class that has its own tweening states to handl.
// These next functions should all be overridden by a derived class that has its own tweening states to handle.
virtual void SetCurrentTweenStart() {}
virtual void EraseHeadTween() {}
virtual void UpdatePercentThroughTween( float PercentThroughTween ) {}
+63 -8
View File
@@ -56,9 +56,6 @@ BitmapText::BitmapText()
m_iVertSpacing = 0;
m_MaxDimensionUsesZoom= false;
m_bHasGlowAttribute = false;
// We'd be better off not adding strokes to things we can't control
// themewise (ScreenDebugOverlay for example). -Midiman
m_StrokeColor = RageColor(0,0,0,0);
// Never, this way we dont have awkward settings between themes. -Midiman
SetShadowLength( 0 );
// SM4SVN r28328, "draw glow using stroke texture" forces the BitmapText to
@@ -95,7 +92,9 @@ BitmapText & BitmapText::operator=(const BitmapText &cpy)
CPY( m_vpFontPageTextures );
CPY( m_mAttributes );
CPY( m_bHasGlowAttribute );
CPY( m_StrokeColor );
CPY( BMT_Tweens );
CPY( BMT_current );
CPY( BMT_start );
#undef CPY
if( m_pFont )
@@ -117,6 +116,60 @@ BitmapText::BitmapText( const BitmapText &cpy ):
*this = cpy;
}
void BitmapText::SetCurrentTweenStart()
{
BMT_start= BMT_current;
}
void BitmapText::EraseHeadTween()
{
BMT_current= BMT_Tweens[0];
BMT_Tweens.erase(BMT_Tweens.begin());
}
void BitmapText::UpdatePercentThroughTween(float between)
{
BMT_TweenState::MakeWeightedAverage(BMT_current, BMT_start, BMT_Tweens[0],
between);
}
void BitmapText::BeginTweening(float time, ITween* interp)
{
Actor::BeginTweening(time, interp);
if(!BMT_Tweens.empty())
{
BMT_Tweens.push_back(BMT_Tweens.back());
}
else
{
BMT_Tweens.push_back(BMT_current);
}
}
void BitmapText::StopTweening()
{
BMT_Tweens.clear();
Actor::StopTweening();
}
void BitmapText::FinishTweening()
{
if(!BMT_Tweens.empty())
{
BMT_current= BMT_DestTweenState();
}
Actor::FinishTweening();
}
void BitmapText::BMT_TweenState::MakeWeightedAverage(BMT_TweenState& out,
BMT_TweenState const& from, BMT_TweenState const& to, float between)
{
out.m_stroke_color.b= lerp(between, from.m_stroke_color.b, to.m_stroke_color.b);
out.m_stroke_color.g= lerp(between, from.m_stroke_color.g, to.m_stroke_color.g);
out.m_stroke_color.r= lerp(between, from.m_stroke_color.r, to.m_stroke_color.r);
out.m_stroke_color.a= lerp(between, from.m_stroke_color.a, to.m_stroke_color.a);
}
void BitmapText::LoadFromNode( const XNode* node )
{
RString text;
@@ -613,12 +666,12 @@ void BitmapText::DrawPrimitives()
}
// render the stroke
if( m_StrokeColor.a > 0 )
RageColor stroke_color= GetCurrStrokeColor();
if( stroke_color.a > 0 )
{
RageColor c = m_StrokeColor;
c.a *= m_pTempState->diffuse[0].a;
stroke_color.a *= m_pTempState->diffuse[0].a;
for( unsigned i=0; i<m_aVertices.size(); i++ )
m_aVertices[i].c = c;
m_aVertices[i].c = stroke_color;
DrawChars( true );
}
@@ -914,6 +967,7 @@ public:
}
static int ClearAttributes( T* p, lua_State * ) { p->ClearAttributes(); return 0; }
static int strokecolor( T* p, lua_State *L ) { RageColor c; c.FromStackCompat( L, 1 ); p->SetStrokeColor( c ); return 0; }
DEFINE_METHOD(getstrokecolor, GetStrokeColor());
static int uppercase( T* p, lua_State *L ) { p->SetUppercase( BArg(1) ); return 0; }
static int textglowmode( T* p, lua_State *L ) { p->SetTextGlowMode( Enum::Check<TextGlowMode>(L, 1) ); return 0; }
@@ -933,6 +987,7 @@ public:
ADD_METHOD( AddAttribute );
ADD_METHOD( ClearAttributes );
ADD_METHOD( strokecolor );
ADD_METHOD( getstrokecolor );
ADD_METHOD( uppercase );
ADD_METHOD( textglowmode );
//ADD_METHOD( LoadFromFont );
+42 -3
View File
@@ -19,6 +19,41 @@ public:
virtual void LoadFromNode( const XNode* pNode );
virtual BitmapText *Copy() const;
struct BMT_TweenState
{
// We'd be better off not adding strokes to things we can't control
// themewise (ScreenDebugOverlay for example). -Midiman
BMT_TweenState(): m_stroke_color(RageColor(0,0,0,0)) {}
static void MakeWeightedAverage(BMT_TweenState& out,
BMT_TweenState const& from, BMT_TweenState const& to, float between);
bool operator==(BMT_TweenState const& other) const;
bool operator!=(BMT_TweenState const& other) const { return !operator==(other); }
void SetStrokeColor(RageColor const& c) { m_stroke_color= c; }
RageColor const& GetStrokeColor() { return m_stroke_color; }
private:
RageColor m_stroke_color;
};
BMT_TweenState& BMT_DestTweenState()
{
if(BMT_Tweens.empty())
{ return BMT_current; }
else
{ return BMT_Tweens.back(); }
}
BMT_TweenState const& BMT_DestTweenState() const { return const_cast<BitmapText*>(this)->BMT_DestTweenState(); }
virtual void SetCurrentTweenStart();
virtual void EraseHeadTween();
virtual void UpdatePercentThroughTween(float between);
virtual void BeginTweening(float time, ITween* interp);
// This function exists because the compiler tried to connect a call of
// "BeginTweening(1.2f)" to the function above. -Kyz
virtual void BeginTweening(float time, TweenType tt = TWEEN_LINEAR)
{ Actor::BeginTweening(time, tt); }
virtual void StopTweening();
virtual void FinishTweening();
bool LoadFromFont( const RString& sFontName );
bool LoadFromTextureAndChars( const RString& sTexturePath, const RString& sChars );
virtual void SetText( const RString& sText, const RString& sAlternateText = "", int iWrapWidthPixels = -1 );
@@ -40,8 +75,10 @@ public:
void SetHorizAlign( float f );
void SetStrokeColor( RageColor c ) { m_StrokeColor = c; }
RageColor GetStrokeColor() { return m_StrokeColor; }
void SetStrokeColor(RageColor c) { BMT_DestTweenState().SetStrokeColor(c); }
RageColor const& GetStrokeColor() { return BMT_DestTweenState().GetStrokeColor(); }
void SetCurrStrokeColor(RageColor c) { BMT_current.SetStrokeColor(c); }
RageColor const& GetCurrStrokeColor() { return BMT_current.GetStrokeColor(); }
void SetTextGlowMode( TextGlowMode tgm ) { m_TextGlowMode = tgm; }
@@ -91,7 +128,6 @@ protected:
map<size_t, Attribute> m_mAttributes;
bool m_bHasGlowAttribute;
RageColor m_StrokeColor;
TextGlowMode m_TextGlowMode;
// recalculate the items in SetText()
@@ -101,6 +137,9 @@ protected:
private:
void SetTextInternal();
vector<BMT_TweenState> BMT_Tweens;
BMT_TweenState BMT_current;
BMT_TweenState BMT_start;
};
#endif
+3 -3
View File
@@ -32,7 +32,7 @@ void RollingNumbers::DrawPart(RageColor const* diffuse, RageColor const& stroke,
{
m_pTempState->diffuse[i]= diffuse[i];
}
SetStrokeColor(stroke);
SetCurrStrokeColor(stroke);
m_pTempState->crop.left= crop_left;
m_pTempState->crop.right= crop_right;
BitmapText::DrawPrimitives();
@@ -42,8 +42,8 @@ void RollingNumbers::DrawPrimitives()
{
RageColor diffuse_orig[NUM_DIFFUSE_COLORS];
RageColor diffuse_temp[NUM_DIFFUSE_COLORS];
RageColor stroke_orig= GetStrokeColor();
RageColor stroke_temp= GetStrokeColor() * LEADING_ZERO_MULTIPLY_COLOR;
RageColor stroke_orig= GetCurrStrokeColor();
RageColor stroke_temp= stroke_orig * LEADING_ZERO_MULTIPLY_COLOR;
for(int i= 0; i < NUM_DIFFUSE_COLORS; ++i)
{
diffuse_orig[i]= m_pTempState->diffuse[i];