add helpers
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@@ -673,43 +673,56 @@ bool LuaHelpers::RunScriptFile( const RString &sFile )
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}
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bool LuaHelpers::RunScript( Lua *L, const RString &sScript, const RString &sName, RString &sError, int iArgs, int iReturnValues )
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bool LuaHelpers::LoadScript( Lua *L, const RString &sScript, const RString &sName, RString &sError )
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{
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// load string
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int ret = luaL_loadbuffer( L, sScript.data(), sScript.size(), sName );
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if( ret )
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{
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LuaHelpers::Pop( L, sError );
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return false;
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}
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return true;
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}
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bool LuaHelpers::RunScriptOnStack( Lua *L, RString &sError, int iArgs, int iReturnValues )
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{
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lua_pushcfunction( L, GetLuaStack );
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int iErrFunc = lua_gettop( L );
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// load string
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// move the error function above the function and params
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int iErrFunc = lua_gettop(L) - iArgs - 1;
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lua_insert( L, iErrFunc );
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// evaluate
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int ret = lua_pcall( L, iArgs, iReturnValues, iErrFunc );
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if( ret )
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{
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int ret = luaL_loadbuffer( L, sScript.data(), sScript.size(), sName );
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if( ret )
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{
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LuaHelpers::Pop( L, sError );
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lua_pop( L, iArgs );
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lua_remove( L, iErrFunc );
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for( int i = 0; i < iReturnValues; ++i )
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lua_pushnil( L );
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return false;
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}
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LuaHelpers::Pop( L, sError );
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lua_remove( L, iErrFunc );
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for( int i = 0; i < iReturnValues; ++i )
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lua_pushnil( L );
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return false;
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}
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lua_remove( L, iErrFunc );
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return true;
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}
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bool LuaHelpers::RunScript( Lua *L, const RString &sScript, const RString &sName, RString &sError, int iArgs, int iReturnValues )
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{
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if( !LoadScript(L, sScript, sName, sError) )
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{
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lua_pop( L, iArgs );
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for( int i = 0; i < iReturnValues; ++i )
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lua_pushnil( L );
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return false;
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}
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// move the function above the params
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lua_insert( L, lua_gettop(L) - iArgs );
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// evaluate
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{
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int ret = lua_pcall( L, iArgs, iReturnValues, iErrFunc );
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if( ret )
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{
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LuaHelpers::Pop( L, sError );
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lua_remove( L, iErrFunc );
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for( int i = 0; i < iReturnValues; ++i )
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lua_pushnil( L );
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return false;
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}
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}
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lua_remove( L, iErrFunc );
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return true;
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return LuaHelpers::RunScriptOnStack( L, sError, iArgs, iReturnValues );
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}
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bool LuaHelpers::RunExpression( Lua *L, const RString &sExpression, const RString &sName )
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@@ -49,9 +49,19 @@ private:
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namespace LuaHelpers
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{
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/* Run a script with the given name. The given number of return values are left on
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/* Load the given script with the given name. On success, the resulting
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* chunk will be on the stack. On error, the error is stored in sError
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* and the stack is unchanged. */
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bool LoadScript( Lua *L, const RString &sScript, const RString &sName, RString &sError );
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/* Run the function with arguments at the top of the stack, with the given
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* number of arguments. The specified number of return values are left on
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* the Lua stack. On error, nils are left on the stack, sError is set and
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* false is returned. */
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bool RunScriptOnStack( Lua *L, RString &sError, int iArgs = 0, int iReturnValues = 0 );
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/* LoadScript the given script, and RunScriptOnStack it. iArgs arguments are
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* at the top of the stack. */
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bool RunScript( Lua *L, const RString &sScript, const RString &sName, RString &sError, int iArgs = 0, int iReturnValues = 0 );
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/* Run the given expression, returning a single value, and leave the return value on the
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