Fix compile.

This commit is contained in:
Steve Checkoway
2006-01-26 04:49:45 +00:00
parent 1a4448870b
commit f44603d19b
3 changed files with 3 additions and 3 deletions
+1 -1
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@@ -124,7 +124,7 @@ static void CheckFocus()
} }
} }
void GameLoop::GameLoop() void GameLoop::RunGameLoop()
{ {
/* People may want to do something else while songs are loading, so do /* People may want to do something else while songs are loading, so do
* this after loading songs. */ * this after loading songs. */
+1 -1
View File
@@ -5,7 +5,7 @@
namespace GameLoop namespace GameLoop
{ {
void GameLoop(); void RunGameLoop();
void SetUpdateRate( float fUpdateRate ); void SetUpdateRate( float fUpdateRate );
void StartConcurrentRendering(); void StartConcurrentRendering();
void FinishConcurrentRendering(); void FinishConcurrentRendering();
+1 -1
View File
@@ -1084,7 +1084,7 @@ int main(int argc, char* argv[])
NSMAN->DisplayStartupStatus(); // If we're using networking show what happened NSMAN->DisplayStartupStatus(); // If we're using networking show what happened
/* Run the main loop. */ /* Run the main loop. */
GameLoop::GameLoop(); GameLoop::RunGameLoop();
/* If we ended mid-game, finish up. */ /* If we ended mid-game, finish up. */
GAMESTATE->EndGame(); GAMESTATE->EndGame();