use a list instead of a deque

This commit is contained in:
Glenn Maynard
2006-11-30 02:05:36 +00:00
parent c0d13ba04f
commit f42efc3b22
+13 -13
View File
@@ -5,7 +5,7 @@
#include "RageTimer.h"
#include "Foreach.h"
#include <deque>
#include <list>
/* The number of frames we should keep pos_map data for. This being too high
* is mostly harmless; the data is small. */
@@ -27,7 +27,7 @@ struct pos_map_t
struct pos_map_impl
{
deque<pos_map_t> m_Queue;
list<pos_map_t> m_Queue;
void Cleanup();
};
@@ -79,18 +79,18 @@ void pos_map_queue::Insert( int64_t iSourceFrame, int iDestFrame, int iFrames )
void pos_map_impl::Cleanup()
{
/* Determine the number of frames of data we have. */
int64_t iTotalFrames = 0;
for( unsigned i = 0; i < m_Queue.size(); ++i )
iTotalFrames += m_Queue[i].m_iFrames;
/* Remove the oldest entry so long we'll stil have enough data. Don't delete every
* frame, so we'll always have some data to extrapolate from. */
while( m_Queue.size() > 1 && iTotalFrames - m_Queue.front().m_iFrames > pos_map_backlog_frames )
/* Scan backwards until we have at least pos_map_backlog_frames. */
list<pos_map_t>::iterator it = m_Queue.end();
int iTotalFrames = 0;
while( iTotalFrames < pos_map_backlog_frames )
{
iTotalFrames -= m_Queue.front().m_iFrames;
m_Queue.pop_front();
if( it == m_Queue.begin() )
break;
--it;
iTotalFrames += it->m_iFrames;
}
m_Queue.erase( m_Queue.begin(), it );
}
int64_t pos_map_queue::Search( int64_t iSourceFrame, bool *bApproximate ) const
@@ -106,7 +106,7 @@ int64_t pos_map_queue::Search( int64_t iSourceFrame, bool *bApproximate ) const
* it maps to. */
int64_t iClosestPosition = 0, iClosestPositionDist = INT_MAX;
const pos_map_t *pClosestBlock = &*m_pImpl->m_Queue.begin(); /* print only */
FOREACHD_CONST( pos_map_t, m_pImpl->m_Queue, it )
FOREACHL_CONST( pos_map_t, m_pImpl->m_Queue, it )
{
const pos_map_t &pm = *it;