move MadeChoice to a command played on the screen. Broadcasting it doesn't work if there are prepared screens.
This commit is contained in:
@@ -679,7 +679,7 @@ float ScreenSelectMaster::DoMenuStart( PlayerNumber pn )
|
||||
|
||||
m_bChosen[pn] = true;
|
||||
|
||||
MESSAGEMAN->Broadcast( (Message)(Message_MadeChoiceP1+pn) );
|
||||
this->PlayCommand( "MadeChoice"+PlayerNumberToString(pn) );
|
||||
|
||||
bool bIsFirstToChoose = bAnyChosen;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user