move MadeChoice to a command played on the screen. Broadcasting it doesn't work if there are prepared screens.
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@@ -50,8 +50,6 @@ static const char *MessageNames[] = {
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"MenuRightP1",
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"MenuRightP2",
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"MenuSelectionChanged",
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"MadeChoiceP1",
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"MadeChoiceP2",
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"CoinInserted",
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"SideJoinedP1",
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"SideJoinedP2",
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