fix comment

This commit is contained in:
Glenn Maynard
2003-12-20 21:32:26 +00:00
parent 629f25bc34
commit f3cd4d9361
+1 -1
View File
@@ -20,7 +20,7 @@ RageSounds *SOUND = NULL;
* the same.
*
* If PlayMusic(length_sec) is set, peek at the beat, and extend the length so we'll be
* on an integral beat 0 when we loop. (XXX: should we increase fade_len, too?
* on the same fractional beat when we loop. (XXX: should we increase fade_len, too?
* That would cause the extra pad time to be silence.)
*/
static RageSound *g_Music;